Sponsored Content
The Lounge What is on Your Mind? Play Computer Trivia on Telegram Post 303044804 by Neo on Wednesday 4th of March 2020 07:18:09 AM
Old 03-04-2020
Quote:
Originally Posted by RavinderSingh13
Hello Neo,

Thanks a TON for making this BOT, this is an awesome experience. I played it for 20 mins or so on Telegram.

It is FUN. Appreciate your dedication and hard work here; I wish I could also do this kind of coding someday Smilie

On side note, I think I replied 30 to 40 answers Smilie

Thanks,
R. Singh
Thanks Ravinder, well at least one person likes it so far Smilie That is good news!

I checked the DB and you have answered 42 questions so far.

If many people start to play, I will create a /score command for the bot to return the total number of questions answered and the % score for that player.
 

9 More Discussions You Might Find Interesting

1. UNIX for Dummies Questions & Answers

xterm trivia

Thanks Livin Free... Here's another one... Why is it that I always get the error message "Error: Can't open display:" in my mail whenever I execute or try to call an xterm command using cron to activate the command. What did I miss? Thanks in advance UNIX gurus... (3 Replies)
Discussion started by: jfsuminist
3 Replies

2. What is on Your Mind?

Telegram Bots - Bot Code Examples

I'm currently looking into ways to integrate the Telegram API into the forums: Telegram Bots - Bot Code Examples I'm thinking, first off, to use the Telegram API to get forum alerts and notifications (to Bot or Not?). Second, I thinking of ways to more deeply integrate Telegram into the... (5 Replies)
Discussion started by: Neo
5 Replies

3. What is on Your Mind?

Forum Trivial Pursuit - New Computer Science and Mathematics Trivia for UNIX.com

I have added a new experimental "Computer Science and Mathematics Trivia - True or False" section in the discussions, currently under the tags box. In the future, I plan to Expand this feature to add more trivia categories from math, science and technology. Keep track of correct and... (20 Replies)
Discussion started by: Neo
20 Replies

4. What is on Your Mind?

1000+ Computer Science Trivia Questions at UNIX.COM

The UNIX and Linux Forums now has over 1000 TRUE / FALSE computer science and computer related trivia question in our database. These questions are of relatively high quality (compared to similar sites on the web) and are fun (according to feedback by users). In the first week during the... (1 Reply)
Discussion started by: Neo
1 Replies

5. What is on Your Mind?

New Member and Country Computer Trivia Leaderboards

Thanks to Akshay, who helped me write the core MySQL queries, we now have two new draft leaderboards, by (1) member and by (2) country: https://www.unix.com/trivia_stats.php Currently milhan leads the members with a high score of 90%: ... (3 Replies)
Discussion started by: Neo
3 Replies

6. What is on Your Mind?

Debugging Our Computer Science Trivia Feature

Only a few days after I coded this new feature from scratch, we are seeing over 3000 entries in the database from members (mostly guests) playing CS trivia. I have spend a lot of time coding this (from scratch) and testing the API. From the logs, it seems to have an API bug which appears... (31 Replies)
Discussion started by: Neo
31 Replies

7. What is on Your Mind?

Milestone: Users Answer Over 100,000 Computer Trivia Questions

Today marks another milestone in the computer trivia app: 100,000 Computer Trivia Questions Answered by Users Some notes to mention at this milestone: vbe leads the "best score" category with 320 questions answered for an overall score of 91.2%. rdrtx leads "most questions answered"... (0 Replies)
Discussion started by: Neo
0 Replies

8. What is on Your Mind?

MQTT, Node-RED, Linux, Apache2, MySQL, PHP, Telegram, ESP32, ESP8266, Arduino

I have just completed the first phase of integrating all these devices and technologies: MQTT, Node-RED, Linux, Apache2, MySQL, PHP, Telegram, ESP32, ESP8266, and the Arduino Uno The glue that binds all this together is MQTT. In fact, MQTT makes this kind of integration nearly trivial to... (1 Reply)
Discussion started by: Neo
1 Replies

9. What is on Your Mind?

Computer Trivia Feature Tops 50,000 Questions Answered

Just noticed that our successful computer trivia feature (stats here) has surpassed over 50,000 questions answered by users: https://www.unix.com/trivia_stats.php This was a coding effort worth while and I'm pleased to see so many people enjoying it in such a short time since it was released... (3 Replies)
Discussion started by: Neo
3 Replies
TETRIS(6)							 BSD Games Manual							 TETRIS(6)

NAME
tetris -- the game of tetris SYNOPSIS
tetris [-ps] [-k keys] [-l level] DESCRIPTION
The tetris command runs display-based game which must be played on a CRT terminal. The object is to fit the shapes together forming complete rows, which then vanish. When the shapes fill up to the top, the game ends. You can optionally select a level of play, or custom-select control keys. The default level of play is 2. The default control keys are as follows: j move left k rotate 1/4 turn counterclockwise l move right <space> drop p pause q quit The options are as follows: -k The default control keys can be changed using the -k option. The keys argument must have the six keys in order, and, remember to quote any space or tab characters from the shell. For example: tetris -l 2 -k 'jkl pq' will play the default games, i.e. level 2 and with the default control keys. The current key settings are displayed at the bottom of the screen during play. -l Select a level of play. -s Display the top scores. -p Switch on previewing of the shape that will appear next. PLAY
At the start of the game, a shape will appear at the top of the screen, falling one square at a time. The speed at which it falls is deter- mined directly by the level: if you select level 2, the blocks will fall twice per second; at level 9, they fall 9 times per second. (As the game goes on, things speed up, no matter what your initial selection.) When this shape ``touches down'' on the bottom of the field, another will appear at the top. You can move shapes to the left or right, rotate them counterclockwise, or drop them to the bottom by pressing the appropriate keys. As you fit them together, completed horizontal rows vanish, and any blocks above fall down to fill in. When the blocks stack up to the top of the screen, the game is over. SCORING
You get one point for every block you fit into the stack, and one point for every space a block falls when you hit the drop key. (Dropping the blocks is therefore a good way to increase your score.) Your total score is the product of the level of play and your accumulated points -- 200 points on level 3 gives you a score of 600. Each player gets at most one entry on any level, for a total of nine scores in the high scores file. Players who no longer have accounts are limited to one score. Also, scores over 5 years old are expired. The exception to these conditions is that the highest score on a given level is always kept, so that following generations can pay homage to those who have wasted serious amounts of time. The score list is produced at the end of the game. The printout includes each player's overall ranking, name, score, and how many points were scored on what level. Scores which are the highest on a given level are marked with asterisks ``*''. FILES
/var/games/tetris-bsd.scores high score file BUGS
The higher levels are unplayable without a fast terminal connection. AUTHORS
Adapted from a 1989 International Obfuscated C Code Contest winner by Chris Torek and Darren F. Provine. Manual adapted from the original entry written by Nancy L. Tinkham and Darren F. Provine. Code for previewing next shape added by Hubert Feyrer in 1999. BSD
May 31, 1993 BSD
All times are GMT -4. The time now is 01:34 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy