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The Lounge What is on Your Mind? FYI: Stack Overflow... seems there's quite a revolt of sorts going on over there and everywhere. Post 303044477 by Neo on Monday 24th of February 2020 02:02:48 AM
Old 02-24-2020
Quote:
Originally Posted by nezabudka
Thanks so much for your clarification.
Welcome.

It is certainly subject matter everyone should be familiar with.

How people act on this information and the knowledge of the rise and dominance of surveillance capitalism is, well.. it is "up to each individual and organization".

The current issue is that surveillance capitalism has become so profitable, that most information-based tech companies depend of surveillance capitalism to survive in a very competitive market place.

That's the problem.... all the "huge, great, free services" people (and businesses) are dependent on (the ones which are very profitable, at least) have built their business model on surveillance capitalism.

It's not so complex really. It is simply the new, dominate form of capitalism in the age of social-media. However, the question becomes "what are we, the people, going to do about it?"
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Sensor Classes(3)						       Coin							 Sensor Classes(3)

NAME
Sensor Classes - Classes class SoAlarmSensor The SoAlarmSensor class is a sensor which will trigger once at a specified time. SoAlarmSensor provides a convenient way of setting up triggers for jobs which should be executed only once when they are scheduled. " class SoDataSensor The SoDataSensor class is the abstract base class for sensors monitoring changes in a scene graph. If you need to know when a particular entity (as a field or a node) changes, subclasses of SoDataSensor can be used to monitor the entity and notify you when it changes. " class SoDelayQueueSensor The SoDelayQueueSensor class is the abstract base class for priority scheduled sensors. Delay queue sensors are invoked upon various events not related to time occurrences. See documentation of subclasses to see which types of events can be surveilled by the builtin sensor types. " class SoFieldSensor The SoFieldSensor class detects changes to a field. Attach a field to a sensor of this type to put it under surveillance, so you can act upon changes to the field. " class SoIdleSensor The SoIdleSensor class is a sensor which will trigger as soon as the application is idle. An SoIdleSensor differs from an SoOneShotSensor in that it will not trigger if the delay queue processing is occurring due to the delay queue timeout, but only when the application is idle. " class SoNodeSensor The SoNodeSensor class detects changes to nodes. Attach a node to a sensor of this type to put it under surveillance, so you can act upon changes to the node. " class SoOneShotSensor The SoOneShotSensor class is a sensor which will trigger once. Since SoOneShotSensor is a subclass of SoDelayQueueSensor, it will trigger as soon as either the run-time system is idle, or if it is continually busy it will trigger within a fixed amount of time (this is by default 1/12th of a second, see SoSensorManager::setDelaySensorTimeout()). " class SoPathSensor The SoPathSensor class detects changes to paths. If you need to know when a path changes (i.e. nodes in the path has been removed, or new nodes is added), use this sensor to get a notification. " class SoSensor The SoSensor class is the abstract base class for all sensors. Sensors is a mechanism in Coin for scheduling jobs to be run upon specific events. The events in question could be particular points in time, or changes to entities in the scene graph. " class SoSensorManager The SoSensorManager class handles the sensor queues. There are two major sensor types in Coin, 'delay' sensors and 'timer' sensors: " class SoTimerQueueSensor The SoTimerQueueSensor class is the abstract base class for sensors triggering on certain timer events. Timer sensors triggers upon specific points in time. " class SoTimerSensor The SoTimerSensor class is a sensor which will trigger at given intervals. Use sensors of this class when you want a job repeated at a certain interval, without explicitly needing to reschedule the sensor (i.e. SoTimerSensor automatically re-schedules itself after it has been triggered). " Detailed Description Sensors are objects that monitor other objects for changes and invoke callbacks when changes occur. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 Sensor Classes(3)
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