02-16-2020
interesting puzzle!
Are you saying one has to "draw" an imaginary rectangle frame given the input coordinates?
I'm saying "imaginary", because the desired output coordinates are not in your input file.
Very interesting puzzle, but I'm not sure of the algorithm - it's definitely not what you tried.
Last edited by vgersh99; 02-16-2020 at 12:58 PM..
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LEARN ABOUT DEBIAN
plcalc_world
PLCALC_WORLD(3plplot) PLplot API PLCALC_WORLD(3plplot)
NAME
plcalc_world - Calculate world coordinates and corresponding window index from relative device coordinates
SYNOPSIS
plcalc_world(rx, ry, wx, wy, window)
DESCRIPTION
Calculate world coordinates, wx and wy, and corresponding window index from relative device coordinates, rx and ry.
Redacted form: General: plcalc_world(rx, ry, wx, wy, window) Perl/PDL: Not available?
This function is used in example 31.
ARGUMENTS
rx (PLFLT, input)
Input relative device coordinate (ranging from 0. to 1.) for the x coordinate.
ry (PLFLT, input)
Input relative device coordinate (ranging from 0. to 1.) for the y coordinate.
wx (PLFLT *, output)
Pointer to the returned world coordinate for x corresponding to the relative device coordinates rx and ry.
wy (PLFLT *, output)
Pointer to the returned world coordinate for y corresponding to the relative device coordinates rx and ry.
window (PLINT *, output)
Pointer to the returned last defined window index that corresponds to the input relative device coordinates (and the returned world
coordinates). To give some background on the window index, for each page the initial window index is set to zero, and each time
plwind(3plplot) is called within the page, world and device coordinates are stored for the window and the window index is incre-
mented. Thus, for a simple page layout with non-overlapping viewports and one window per viewport, window corresponds to the view-
port index (in the order which the viewport/windows were created) of the only viewport/window corresponding to rx and ry. However,
for more complicated layouts with potentially overlapping viewports and possibly more than one window (set of world coordinates) per
viewport, window and the corresponding output world coordinates corresponds to the last window created that fulfils the criterion
that the relative device coordinates are inside it. Finally, in all cases where the input relative device coordinates are not
inside any viewport/window, then window is set to -1.
AUTHORS
Geoffrey Furnish and Maurice LeBrun wrote and maintain PLplot. This man page was automatically generated from the DocBook source of the
PLplot documentation, maintained by Alan W. Irwin and Rafael Laboissiere.
SEE ALSO
PLplot documentation at http://plplot.sourceforge.net/resources.
August, 2012 PLCALC_WORLD(3plplot)