Hello,
I'm facing a big problem with my hosting server (Dual Xeon 2.4GHz), I'm having a load in the CPU usage and the memory (maybe it's related) ALSO mySQL:
Server Load 5.34 (2 cpus) (to 22 sometime)
Memory Used 68.4 % (to 70% sometime)
When I go to 'CPU/Memory/MySQL Usage' I found:
... (3 Replies)
Hi all
what are the ways by which we can know and generate a report of the space remaining, memory(ram) used and the load on the server over a period of time. (1 Reply)
we have an unix system which has
load average normally about 20.
but while i am running a particular unix batch which performs heavy
operations on filesystem and database average load
reduces to 15.
how can we explain this situation?
while running that batch idle cpu time is about %60-65... (0 Replies)
Hello all, I have a question about load averages.
I've read the man pages for the uptime and w command for two or three different flavors of Unix (Red Hat, Tru64, Solaris). All of them agree that in the output of the 2 aforementioned commands, you are given the load average for the box, but... (3 Replies)
Hi
anyone know how to setup a setup a virtual IP to control 2 server load for linux? i only have 2 server, i don want to buy another just for the load balance... is there a way to do it?
Sumemr (0 Replies)
Hello AlL,..
I want from experts to help me as my load average is increased and i dont know where is the problem !!
this is my top result :
root@a4s # top
top - 11:30:38 up 40 min, 1 user, load average: 3.06, 2.49, 4.66
Mem: 8168788k total, 2889596k used, 5279192k free, 47792k... (3 Replies)
Hello I am running a liferay application in tomcat on one of my hosted linux machine having 4GB of ram and 1 CPU.
I get the tomcat response really slow and with much digging I found that the cpu might be loaded and can be tracked with top command.
The following is the output of top command:... (0 Replies)
Currently have two ESP8266 modules testing some Blynk apps, whereI'm not so happy with the Blynk business model for developers, but that's another story.
So, with two of my ESP8266s currently "busy", I decided to work on the ESP32, and in particular the ESPWROOM32.
I installed the... (0 Replies)
I have been wrangling with a small problem on a Ubuntu server which runs a LAMP application.
Linux ubuntu 4.15.0-33-generic #36-Ubuntu SMP Wed Aug 15 16:00:05 UTC 2018 x86_64 x86_64 x86_64 GNU/Linux
This server runs fine, basically:
ubuntu:/var/www# uptime
20:17:13 up 105 days,... (45 Replies)
Discussion started by: Neo
45 Replies
LEARN ABOUT DEBIAN
bubbros-server
bubbros-server(6) Games Manual bubbros-server(6)NAME
bubbros-server - the bub-n-bros server.
SYNOPSIS
bubbros-server [ level-file.bin ] [options]
DESCRIPTION
bubbros-server starts an http server that acts as a control panel for the server. The server listens on port 8000 by default. The url for
the control panel is http://server:port/0xN where 0xN is a random hex number (acts as minimal protection). This url is printed when the
server starts. You can start and view games and kill the server from this panel. The control panel also allows you to type in the address
of a server to connect to, the script will then open a client to that server. The http server also servers java applet clients for those
players who wish to use one.
When a game is started the script opens a port for the game server. This port can then be connected to by a client. Clients autodetect
servers running on the local network with UDP ping on port 8056.
Connection forming
The client forms a tcp connection to the server. Or, when using the metaserver, the server forms a connection to the client. If this fails,
the client and server try a simultaneous SYN connect. This sometimes works if the server and client are behind firewalls. The server then
tries to transmit the data over udp. If it gets no response from the client it will fall back to the existing tcp connection.
OPTIONS -b N, --begin N, --start N
Start at board (level) number N. The default is 1. See also the -s option.
-h, --help
Display help.
-i, --infinite
Restart the server at the end of the game. Normally the server quits after a certain period of inactivity. This is useful when used
with the -m option to make a public server that is available for a long time.
-l N, --lives N
Limit number of lives to N. If this option is not specified the number of lives will be infinite.
-m, --metaserver
Register server with the Metaserver (currently) at codespeak.net:8050. This makes your server visible to everybody, and also facil-
itates joining through a fascistic firewall.
--port TYPE=N Sets default listening ports. If type is LISTEN , sets the game server port to N. The game server port is chosen randomly by
default. If the type is HTTP , sets the http server port to N. The http server port defaults to 8000. Another port will be chosen
if none was specified and 8000 is already in use. The server also listens to UDP ping on port 8056.
-s N, --step N
Increase board number with N when a board is completed. Defaults to 1. see also the -b option.
OUTPUT
The server outputs helpful debug information concerning the http and game servers.
SEE ALSO bubbros(6)bubbros-client(6)
December 7, 2007 bubbros-server(6)