02-01-2020
Due to problems with the Blynk business model and their pricing structure, I have decided not to use Blynk for any further app development.
Unfortunately, I cannot recommend Blynk and their, what I consider deceptive, "play to pay" business model; and nor can I recommend their support community.
I also read the Blynk privacy policy and according to their privacy policy, they can provide the "behavioral exhaust" data we generate on the Blynk network to third parties.
This appears to be yet another "surveillance capitalist" -type of business, where they will partner with data miners and other third parties and use our data without our consent for behavioral-analytics.
From
Blynk Terms of Use (TOS) policy:
Quote:
By using the [Blynk] Service, you are granting us (and any service providers or Providers used by us) permission to access your account and those messages, data, information, text, graphics, audio, video or other material and content of any kind posted/uploaded/transmitted to or through the Service using your account, to process and submit said material to End Users.
This User Gave Thanks to Neo For This Post:
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LEARN ABOUT SUSE
net::server::proto::ssl
Net::Server::Proto::SSL(3) User Contributed Perl Documentation Net::Server::Proto::SSL(3)
NAME
Net::Server::Proto::SSL - Net::Server SSL protocol.
SYNOPSIS
See Net::Server::Proto.
DESCRIPTION
Experimental. If anybody has any successes or ideas for improvment under SSL, please email <paul@seamons.com>.
Protocol module for Net::Server. This module implements a secure socket layer over tcp (also known as SSL). See Net::Server::Proto.
There is a limit inherent from using IO::Socket::SSL, namely that only one SSL connection can be maintained by Net::Server. However,
Net::Server should also be able to maintain any number of TCP, UDP, or UNIX connections in addition to the one SSL connection.
Additionally, getline support is very limited and writing directly to STDOUT will not work. This is entirely dependent upon the
implementation of IO::Socket::SSL. getline may work but the client is not copied to STDOUT under SSL. It is suggested that clients
sysread and syswrite to the client handle (located in $self->{server}->{client} or passed to the process_request subroutine as the first
argument).
PARAMETERS
In addition to the normal Net::Server parameters, any of the SSL parameters from IO::Socket::SSL may also be specified. See
IO::Socket::SSL for information on setting this up.
BUGS
Christopher A Bongaarts pointed out that if the SSL negotiation is slow then the server won't be accepting for that period of time (because
the locking of accept is around both the socket accept and the SSL negotiation). This means that as it stands now the SSL implementation
is susceptible to DOS attacks. To fix this will require deviding up the accept call a little bit more finely which may not yet be possible
with IO::Socket::SSL. Any ideas or patches on this bug are welcome.
LICENCE
Distributed under the same terms as Net::Server
THANKS
Thanks to Vadim for pointing out the IO::Socket::SSL accept was returning objects blessed into the wrong class.
perl v5.12.1 2007-02-03 Net::Server::Proto::SSL(3)