12-30-2019
Practically speaking,
It depends on your risk management model.
If your system is prone to crashing or locking up, then it might be a better idea to copy the file to another server and do the edits, then load it up to the server and move it into place.
Sounds fishy, however, if your server is so unstable that it is prone to crashing or has such resource problems.
Normally, and I mean everyday on remote, production servers, I copy the file I want to edit and add a ".backup" or ".neo" extension on it, or something like that. But I generally edit the original file and save it to disk when I'm done.
When editing, you are editing a copy in memory, not the copy on disk; so if the system crashes while you are editing, you only lose the changes in the editor, not the file on disk.
I guess, one could say that when you cross the street, you should look right, then left, then up, and then down, and to be safe, look behind you too. However, most of us look right and left. If you want to edit copies and move them that's cool but it is not going to change much in your life compared to editing the original and saving it.
What is important, as mentioned by others and also by me again here, is to make a quick backup copy of a file before . you edit. I do this most of the time, even when I have offsite backups.
Making a copy, editing the copy, and moving it to replace the original file is still "not perfect" because you have still written over your original. You should at least make a copy, edit the original, and save it, knowing you have a fresh backup. If you copy the original, edit the copy, and move it to overwrite the original, where is your fresh backup? You don't have one (in this scenario). Ditto if you copy the file you just edited over the original, you then have two potentially "fat fingered" copies.
So, what's the point? What is the risk? What is the system vulnerability you are trying to mitigate?
Last edited by hicksd8; 12-30-2019 at 01:10 PM..
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LEARN ABOUT ULTRIX
dwtstextgeteditable
DwtSTextGetEditable(3Dwt) DwtSTextGetEditable(3Dwt)
Name
DwtSTextGetEditable - Obtains the current edit permission state indicating whether the user can edit the text in the simple text widget.
Syntax
Boolean DwtSTextGetEditable(widget)
Widget widget;
Arguments
widget Specifies the ID of the simple text widget whose edit permission state you want to obtain.
Description
The DwtSTextGetEditable function returns the current edit-permission-state, which indicates whether the user can edit the text in the sim-
ple text widget. If the function returns True, the user can edit the string text in the simple text widget. If it returns False, the user
cannot edit the text.
Return Values
This function returns the current permission state concerning the editing of the text field in the widget.
See Also
DwtSText(3Dwt), DwtSTextGetString(3Dwt), DwtSTextSetEditable(3Dwt), DwtSTextGetMaxLength(3Dwt), DwtSTextSetMaxLength(3Dwt), DwtS-
TextSetSelection(3Dwt), DwtSTextClearSelection(3Dwt), DwtSTextGetSelection(3Dwt)
Guide to the XUI Toolkit: C Language Binding
Guide to the XUI Toolkit Intrinsics: C Language Binding
DwtSTextGetEditable(3Dwt)