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Top Forums UNIX for Beginners Questions & Answers Rename file in directory using contents within each file Post 303042499 by nezabudka on Friday 27th of December 2019 06:50:31 AM
Old 12-27-2019
Hi and thanks
No, you can see what will happen
Code:
cat>>file.txt<<EOF
1
2
FORMAT new
3
4
EOF
cp file.txt file2.txt
ls
file.txt file2.txt
awk '/FORMAT/ {system("mv -n "FILENAME" "$2)}; {print $0, FILENAME}' *.txt
1 file2.txt
2 file2.txt
3 file2.txt
FORMAT new file2.txt
4 file2.txt #<<<-not changed
5 file2.txt
6 file2.txt
1 file.txt
2 file.txt
3 file.txt
FORMAT new file.txt
4 file.txt
5 file.txt
6 file.txt
ls
file.txt new

just open file descriptors
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SoPrimitiveVertexCache(3)					       Coin						 SoPrimitiveVertexCache(3)

NAME
SoPrimitiveVertexCache - SYNOPSIS
Inherits SoCache. Public Types enum Arrays { NORMAL = 0x01, TEXCOORD = 0x02, COLOR = 0x04, ALL = (NORMAL|TEXCOORD|COLOR) } Public Member Functions SoPrimitiveVertexCache (SoState *state) virtual ~SoPrimitiveVertexCache () void renderTriangles (SoState *state, const int arrays=ALL) const void renderLines (SoState *state, const int arrays=ALL) const void renderPoints (SoState *state, const int array=ALL) const void addTriangle (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const int *pointdetailidx=NULL) void addLine (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1) void addPoint (const SoPrimitiveVertex *v) int getNumVertices (void) const const SbVec3f * getVertexArray (void) const const SbVec3f * getNormalArray (void) const const SbVec4f * getTexCoordArray (void) const const SbVec2f * getBumpCoordArray (void) const const uint8_t * getColorArray (void) const int getNumTriangleIndices (void) const const GLint * getTriangleIndices (void) const int32_t getTriangleIndex (const int idx) const SbBool colorPerVertex (void) const const SbVec4f * getMultiTextureCoordinateArray (const int unit) const int getNumLineIndices (void) const const GLint * getLineIndices (void) const int getNumPointIndices (void) const const GLint * getPointIndices (void) const void fit (void) void depthSortTriangles (SoState *state) Additional Inherited Members Detailed Description The SoPrimitiveVertexClass is used to cache generated triangles. Constructor &; Destructor Documentation SoPrimitiveVertexCache::SoPrimitiveVertexCache (SoState *state) Constructor. SoPrimitiveVertexCache::~SoPrimitiveVertexCache () [virtual] Destructor. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoPrimitiveVertexCache(3)
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