Hi all...
(Apologies for any typos at all.)
This is a step by step _script_ to check if your Arduino is talking to your Linux or Macbook Pro computer using the Terminal...
It works on at least 3 Linux flavours and now the Macbook Pro...
I hope you find it useful as a simple check for... (0 Replies)
This is a very simple starter DEMO to access Arduino Diecimila Board for the
Macbook Pro 13" OSX 10.7.5...
A potentiometer is connected between 5V and Gnd with the wiper connected to
ANALOG IN 0 on the Arduino. This was adjusted to give the Ms and Ls as seen...
I now have DC in for this... (0 Replies)
I am working on a semi-auto detection idea for Arduino for the Scope project.
It does require a little user intervention but minimal.
It works by just responding to two on screen prompts to unplug and plug Arduino
into a USB port.
There are two versions and both work perfectly well and give... (3 Replies)
In my further exploration of Arduino, today I decided to install the arduino-cli on my mac today.
https://github.com/arduino/arduino-cli
I followed the instructions for macOS but when I got to this part:
arduino-cli board list
I got the dreaded "Unknown" Fully Qualified Board Name... (1 Reply)
HI all...
(Apologies for any typos.)
To add to Neo's Arduino subject matter I have decided to upload this in ".zip" format.
Ignore "*.info" files these are AMIGA icons only and also the "HAM" drawer as these are photos in ancient AMIGA HAM modes.
I have noticed that there are current... (6 Replies)
Waiting for more fun Ardunio parts from AliExpress, I decided to test two cheap Chinese Arduino UNO clones.
The Arduino UNO R3 (CH340G) MEGA328P
The Wavgat UNO R3 (CH340G) MEGA328P
Both of these Chinese Ardunio clones sell for about $3 USD, delivered to your door.
The bottom line is... (0 Replies)
Just finished a quick Python script to send the current unix time over to the Arduino from macOS, so in the absence of GPS or some other way to get the unix timestamp (epoch time) to the Arduino, I can get my macOS and Arduino UNO synced to within a second.
Normally, when the Arduino starts... (9 Replies)
Here is a sketch to do basic testing for the Arduino UNO and the MLT-BT04.
This BLE module works with IOS (iPhone) and I'll add some details on my IOS testing with an iPhone in a follow-up post.
For now, here is the basic BLE (HM-10) sketch for the Arduino UNO:
/*
Arduino test-code... (7 Replies)
Discussion started by: Neo
7 Replies
LEARN ABOUT DEBIAN
locale::script
Locale::Script(3perl) Perl Programmers Reference Guide Locale::Script(3perl)NAME
Locale::Script - standard codes for script identification
SYNOPSIS
use Locale::Script;
$script = code2script('phnx'); # 'Phoenician'
$code = script2code('Phoenician'); # 'Phnx'
$code = script2code('Phoenician',
LOCALE_CODE_NUMERIC); # 115
@codes = all_script_codes();
@scripts = all_script_names();
DESCRIPTION
The "Locale::Script" module provides access to standards codes used for identifying scripts, such as those defined in ISO 15924.
Most of the routines take an optional additional argument which specifies the code set to use. If not specified, the default ISO 15924
four-letter codes will be used.
SUPPORTED CODE SETS
There are several different code sets you can use for identifying scripts. The ones currently supported are:
alpha
This is a set of four-letter (capitalized) codes from ISO 15924 such as 'Phnx' for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_ALPHA".
The Zxxx, Zyyy, and Zzzz codes are not used.
This is the default code set.
numeric
This is a set of three-digit numeric codes from ISO 15924 such as 115 for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_NUMERIC".
ROUTINES
code2script ( CODE [,CODESET] )
script2code ( NAME [,CODESET] )
script_code2code ( CODE ,CODESET ,CODESET2 )
all_script_codes ( [CODESET] )
all_script_names ( [CODESET] )
Locale::Script::rename_script ( CODE ,NEW_NAME [,CODESET] )
Locale::Script::add_script ( CODE ,NAME [,CODESET] )
Locale::Script::delete_script ( CODE [,CODESET] )
Locale::Script::add_script_alias ( NAME ,NEW_NAME )
Locale::Script::delete_script_alias ( NAME )
Locale::Script::rename_script_code ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::add_script_code_alias ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::delete_script_code_alias ( CODE [,CODESET] )
These routines are all documented in the Locale::Codes man page.
SEE ALSO
Locale::Codes
Locale::Constants
http://www.unicode.org/iso15924/
Home page for ISO 15924.
AUTHOR
See Locale::Codes for full author history.
Currently maintained by Sullivan Beck (sbeck@cpan.org).
COPYRIGHT
Copyright (c) 1997-2001 Canon Research Centre Europe (CRE).
Copyright (c) 2001-2010 Neil Bowers
Copyright (c) 2010-2011 Sullivan Beck
This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
perl v5.14.2 2011-09-26 Locale::Script(3perl)