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Operating Systems Linux UNIX Utility Development Conventions? Post 303040862 by MonilGomes on Friday 8th of November 2019 02:11:58 AM
Old 11-08-2019
UNIX Utility Development Conventions?

I'm slowly hacking away at a zsh script that shows some promise as a command line tool. I want to learn more about the conventions regarding command line tool development in Unix (and/or macOS), but don't really know where to look for this information.

What is the correct way, or convention, to specify and parse command line arguments, for example? How should I package my tool? What is the best way to handle deployment of the various aspects of my tool, for example the man page, or configuration settings? How should I handle the upgrade process?

Smaller details, like should I store my source code in the repo with execute permissions turned on, or should I only turn on those permissions when the files are deployed on the user's machine? What group should I set as the default for my executable files?

Does anyone know any great resources out there that address these issues?
 

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xcrun
     xcrun -- run or locate development tools

SYNOPSIS
xcrun [-sdk SDK] -find <tool_name> xcrun [-sdk SDK] [-log] <tool_name> [<tool_arguments>] <tool_name> [<tool_arguments>] DESCRIPTION
xcrun provides a means locate or invoke coexistence- and platform-aware developer tools from the command-line, without requiring users to modify makefiles or otherwise take laborious or inconvenient measures to adopt Xcode's multiple tool chains. xcode-select is used to specify which installation of Xcode is used, and may be overridden by the DEVELOPER_DIR environment variable. The SDK defaults to the current OS SDK, and can be specified by SDKROOT environment variable or the -sdk flag (which takes precedences over SDKROOT). USAGE
The first usage returns the full path to the found tool_name. The second usage executes tool_name with the given tool_arguments. The last syntax is when xcrun replaces any of the standard UNIX developer tools (typically in /usr/bin). In this case, xcrun will use its tool name to locate the corresponding tool within evaluated DEVELOPER_DIR and SDK. If the tool is not named xcrun , tool_arguments are not parsed by xcrun. OPTIONS
-verbose display information about how the redirected path is constructed. -no-cache don't consult the cache when looking up values. In effect, causes the cache to be refreshed. -sdk SDK specifies which SDK to use. Overrides any SDKROOT set in the environment. -log print the full command line that is invoked. -find print the full path to the tool. ENVIRONMENT
DEVELOPER_DIR - specifies the search path for locating the current developer tools (overrides xcode-select default). SDKROOT - specifies the SDK to use; overriden by the command line -sdk flag. xcrun_log - same as specifying -log xcrun_nocache - same as specifying -no-cache xcrun_verbose - same as specifying -verbose DIAGNOSTICS
When xcrun is invoked with the name xcrun , the flags -log and -verbose are useful debugging aids. The flag -no-cache can be used to bypass cache lookup. When xcrun as taken the place of another tool, the arguments are those of the tool replaced, and the various xcrun flags can't be used. In this case, use the specific environment variables instead. SEE ALSO
xcodebuild -find Xcode coexistence
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