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The Lounge What is on Your Mind? LUNIX on a Commodore 64, yup UNIX on one of the most famous home computers of all time... Post 303040647 by drl on Sunday 3rd of November 2019 07:48:49 AM
Old 11-03-2019
Hi.

Slow, but still impressive.

Might be an interesting project to run on a simulator:
Quote:
Homepage of VICE - the Versatile Commodore Emulator. ... 6.x, Amiga, Syllable or Mac OS X machine and executes programs intended for the old 8-bit computers. ... An extra emulator is provided for C64 expanded with the CMD SuperCPU.
VICE - the Versatile Commodore Emulator
or something similar.

Thanks for the link ... cheers, drl
This User Gave Thanks to drl For This Post:
 

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SIDPLAY(1)						      General Commands Manual							SIDPLAY(1)

NAME
SIDPLAYFP - Sidplay is SID-chip emulator for playing Commodore 64 music. SYNOPSIS
sidplayfp [ OPTIONS... ] <datafile> DESCRIPTION
Sidplayfp is a music player that emulates various components from a Commodore 64 (C64) computer. The result is a program which can load and execute C64 machine code programs which produce music and sound. Sidplayfp has been designed for accuracy which results in a much higher cpu usage. Additional playback modes have however been provided to allow playback on low specification machines at the cost of accuracy, but it still has a higher cpu demand than Sidplay. SIDPLAYFP OPTIONS
--help|-h Display help. -f<num> Set frequency in Hz (default: 44100). -nf No filter emulation. This will reduce CPU overhead at the cost of reduced sound quality. -ns Emulate MOS8580 waveforms (default: MOS6581). -o<num> Select track number (default: preset). -s Stereo Hardware support. For Sidplay the channels for the sid will be split into left and right creating a stereo effect. The same effect is present for Sidplayfp unless the tune is identified as stereo. If this is the case then sid 1 and 2 become the left and right channels respectively. For Sidplay other options are provided to produce special effects when in stereo mode, but Sidplayfp does not as yet support these. -v Verbose output while playing. -b<num> Set start time in [mins]:secs format (compatible with sid2wav). -fd Force dual sid environment. This forces emulation of 2 sid-chips for stereo playback even if datafile is identified as only being mono. This occurs in the case of the stereo sid format as currently there is no way to identify them. Stereo MUS files are however automatically detected. The second sid appears in the 0xD500 address range. -fs By default all samples are played through the SIDs master volume. This can cause the SIDs voices to become disturbed and slightly noisy, but generally no worse than the original tune. This switch can be used to move the samples to there own channel on the soundcard to avoid this problem. Note that this is incompatible with some emulations and will cause he samples to be lost e.g. HardSID. -m<b|r> Mode switch (default -mr). Currently supported modes are: Sidplays Bankswitching Mode (-mb). Sidplay2s Real C64 emulation mode (-mr). -p<num> Set bit precision for wav saving. The default is 32 (32 bit float), but can be set to 16 to create 16 bit little endian wavs. -o<l|s> Option 'l' will select continuous track looping while 's' will select the current track instead of all. This option can be combined with the track selection to form -ols<num>. -q Quiet output while playing (opposite of verbose). -s<l|r> Playback the left or right stereo channel only. -t<num> Set play length in [mins]:secs format (0 is endless). -v<n|p>[f] Set VIC clock speed. 'n' is NTSC (America, 60Hz) and 'p' is PAL (Europe, 50Hz). Providing an 'f' will prevent speed fixing that tries to compensate automatically for the speed difference. Removing speed speed fixing simulates what happens on a real C64. Options can be written as: -vnf or -vn -vf. -r<i|r>[f] Set resampling mode. 'i' is interpolation (less expensive) and 'r' resampling (accurate). Providing an 'f' will provide faster resampling sacrificing quality. Fast resampling is available only for reSID emulation. Options can be written as: -rif or -ri -rf. -w[name]|--wav[name] Create WAV-file. The default output filename is <datafile>[n].wav where [n] is the tune number should there be more than one in the sid. This allows batch conversion of sid tunes without them overwriting each other. By providing a name you override this default behavior. The output file will be <name> with no tune number is added and <name> IS NOT checked for or appended with a legal wav file extension. --resid Use Dag Lem's reSID emulation engine. --residfp Use Antti Lankila's reSIDfp emulation engine. --hardsid Use HardSID device. NOTES
Place for notes.. OTHER INFORMATION
Sidplayfp Homepage: http://sourceforge.net/projects/sidplay-residfp/ Sidplay2 homepage: http://sidplay2.sourceforge.net/ High Voltage Sid Collection (HVSC): http://hvsc.c64.org/ AUTHORS
sidplay2 - Simon White <sidplay2@yahoo.com> sidplay - Michael Schwendt <sidplay@geocities.com> reSID engine - Dag Lem <resid@nimrod.no> reSIDfp engine - Antti Lankila <alankila@bel.fi> man-page - Mikko Kilponen <mikil@uni.kaapeli.net> SID Player Application 19 September 2000 SIDPLAY(1)
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