Sponsored Content
The Lounge What is on Your Mind? Mobile: Advanced Forum Statistics to Forum Home Page Post 303038849 by Neo on Monday 16th of September 2019 12:13:34 AM
Old 09-16-2019
Quote:
Originally Posted by Akshay Hegde
Normal simple card header, and body would be nice or in future we can allow user to set preference like primary, warning, success etc classes to cards.

Here is link collapsable card
Card collapse tricks!

Probably status of card can be stored in local storage, so that user visits next time, previous status of card can be restored ( whether card was expanded or not in specific forum)
I like the idea of converting various content blocks to Bootstrap card classes.

Will work on this as I have time.

Good idea, Akshay!
 

4 More Discussions You Might Find Interesting

1. What is on Your Mind?

Forum Update: Disabled Home Page Forum Statistics for Guests (Not Registered)

Just a quick update; to speed up the forums, I have disabled the forum statistics on the home page for non registered users. No changes for registered users. (0 Replies)
Discussion started by: Neo
0 Replies

2. What is on Your Mind?

JQuery and CSS Flex Code for Responsive Forum Home Page

So far, I have completed making the home page more responsive (except for the forum stats at the top and the WOL box at the bottom, they still use scroll bars). xevV3_iZ8-s For full screen use the link below and set your YT resolution to 1080p60 HD https://youtu.be/xevV3_iZ8-s Here is... (1 Reply)
Discussion started by: Neo
1 Replies

3. Web Development

PHP Changes to WOL for New Forum Home Page

Wrote some PHP code today to make the Who Is Online (WOL) in the forums work properly with the new home page: Wrote this global plugin to add the location to both the user table (for members) and session table (for guests + registered users) <?php if (THIS_SCRIPT != 'misc' and... (0 Replies)
Discussion started by: Neo
0 Replies

4. What is on Your Mind?

Quick Bootstrap Reformat of Forum Staff Page

This page still needs work (complete redesign), but in the meantime, I quickly added some Bootstrap classes to "pretty it up": https://www.unix.com/staff.php https://www.unix.com/staff.php (0 Replies)
Discussion started by: Neo
0 Replies
DDS(6)								   Games Manual 							    DDS(6)

NAME
dds - double dummy solver frontend SYNOPSIS
dds file [ options ] DESCRIPTION
This program is a command line interface for Bo Haglund's Double Dummy Solver (DDS). It has four useful stand-alone options: 1. Option -playdd, to play any deal double dummy. 2. Option -giblib. For any deal, to get maximum trick values for all possible contracts and leaders (these are the 20 trick values as for giblib). 3. Option -tricks. For specified deal, to get maximum trick values for all possible contracts and leaders (these are the 20 trick val- ues as for giblib). 4. Option -gen. This is to generate deals, without or with up to 20 possible trick values. OPTIONS
file path for 'giblib' input file Optional arguments [options] are one or more of: -v verbose where applicable -target=d -1-13 (default -1). Number of tricks to be won by the side to play, -1 means that the program shall find the maximum number. For equivalent cards only the highest is returned. -sol=d solution 1/2/3 (default 3). How many card solutions SolveBoard returns: target=1-13, solutions=1: Returns only one of the cards. Its returned score is the same as target when target or higher tricks can be won. Otherwise, score -1 is returned if target cannot be reached, or score 0 if no tricks can be won. target=-1, solutions=1: Returns only one of the optimum cards and its score. target=0, solutions=1: Returns only one of the cards legal to play with score set to 0. target=1-13, solutions=2: Return all cards meeting target. Their returned scores are the same as target when target or higher tricks can be won. Otherwise, only one card is returned with score -1 if target cannot be reached, or score 0 for all cards legal to play if no tricks can be won. target=-1, solutions=2: Return all optimum cards with their scores. target=0, solutions=2: Return all cards legal to play with scores set to 0. target irrelevant, solutions=3: Return all cards that can be legally played with their scores in descending order. -mode=d 0/1 (default 1). DLL mode of operation. This mode does not affect the DLL if there are multiple choices for cards to play. If there is just one card to play, or multiple cards that are all equivalent, this mode determines whether or not the DLL will search to find the score. mode=0: Do not search to find the score if the hand to play has only one card, including its equivalents, to play. Score is set to -2 for this card, indicating that there are no alternative cards. This mode is very fast. mode=1: Always search to find the score. Even when the hand to play has only one card, with possible equivalents, to play. -trumps=t s/h/d/c/n, this overrides the file (default=n) -leader=l w/n/e/s, this overrides the file (default=w) but used only when no cards have been played -deal=d 1/2/... deal number in giblib file. Only one of -deal or -name should be specified. -name=str deal with 'name=str' in giblib file. Only one of -deal or -name should be specified. -playdd play deal choosing between DDS alternatives -timeall time all deals in file for sol=1/2/3, print stats -timeg=xcn x - hex digit, total tricks by n-s c - contract s/h/d/c/n n - number of deals time the first n deals in the giblib file, having total tricks x at contract c, for target=-1 sol=1 mode=1 and for the speci- fied/default leader, each deal is validated. -giblib=d1-d2[-all] validate all deals from d1 to d2 in giblib file for target=-1 sol=1 mode=1. 1. if -all is given, this is done for all of the 20 trick values even if some of them are '-'. 2. if -all is not given, this is done only for those trick values which are not '-'. -tricks like -giblib, but for single deal specified by -name=str -deal=d or option Generate deals: -gen=n (required) n=number of deals to generate. output is written to a file (see below) -genseed=s (default 0) seed for random generator -gencards=c (default=52) number of cards generated per deal, must be multiple of 4 -gentricks=t 0,1,...,20 (default 1), number of tricks values to set randomly Generate output is written to a file: gen-genseed-ndeal-gencards-gentricks.txt NOTES
The program was named ddd by its author. As there is already some other ddd package in Debian (the gdb frontend) it was renamed to dds, the name of the library used. SEE ALSO
dealer(6), deal(6). DDS(6)
All times are GMT -4. The time now is 07:49 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy