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The Lounge What is on Your Mind? Please Welcome Peasant to the Moderation Team Post 303037929 by vbe on Sunday 18th of August 2019 07:52:25 AM
Old 08-18-2019
Welcome Peasant!
And well done... Smilie
This User Gave Thanks to vbe For This Post:
 

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keypressed(3alleg4)                                               Allegro manual                                               keypressed(3alleg4)

NAME
keypressed - Tells if there are keypresses waiting in the input buffer. Allegro game programming library. SYNOPSIS
#include <allegro.h> int keypressed(); DESCRIPTION
Returns TRUE if there are keypresses waiting in the input buffer. You can use this to see if the next call to readkey() is going to block or to simply wait for the user to press a key while you still update the screen possibly drawing some animation. Example: while (!keypressed()) { /* Show cool animated logo. */ } /* So he skipped our title screen. */ SEE ALSO
install_keyboard(3alleg4), readkey(3alleg4), ureadkey(3alleg4), clear_keybuf(3alleg4), simulate_keypress(3alleg4), simulate_ukey- press(3alleg4) Allegro version 4.4.2 keypressed(3alleg4)
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