07-07-2019
I do not think init system is a place for such application features.
You can customize execution of code on those actions but .. your application should implement socket / network / database interface to add functionality or operation during runtime ?
Do you require a daemon type application doing stuff generally and occasionally execute some other code path on user input ?
Regards
Peasant.
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LEARN ABOUT DEBIAN
sointeraction
SoInteraction(3) Coin SoInteraction(3)
NAME
SoInteraction -
The SoInteraction class takes care of initalizing internal classes.
SoInteraction is present for the sole purpose of providing an interface to the initialization methods of the classes in Coin which are
somehow related to user interaction, like the draggers and manipulators.
SYNOPSIS
#include <Inventor/SoInteraction.h>
Static Public Member Functions
static void init (void)
Detailed Description
The SoInteraction class takes care of initalizing internal classes.
SoInteraction is present for the sole purpose of providing an interface to the initialization methods of the classes in Coin which are
somehow related to user interaction, like the draggers and manipulators.
It is unlikely that the application programmer should need to worry about this class, as SoInteraction::init() is called by the GUI
specific initialization methods.
Member Function Documentation
void SoInteraction::init (void) [static]
Calls the initClass() method of these classes: SoAntiSquish, SoSelection, SoExtSelection, SoSurroundScale, SoInteractionKit, SoDragger,
SoClipPlaneManip, SoDirectionalLightManip, SoPointLightManip, SoSpotLightManip, SoTransformManip, SoCenterballManip, SoHandleBoxManip,
SoJackManip, SoTabBoxManip, SoTrackballManip, SoTransformBoxManip, SoTransformerManip.
Note that this method calls SoDB::init() and SoNodeKit::init() to make sure all classes that the interaction functionality depends on have
been initialized.
Application programmers should usually not have to invoke this method directly from application code, as it is indirectly called from the
GUI-binding libraries' init()-functions. Only if you are using your own GUI-binding (and not one of Kongsberg Oil & Gas Technologies SoQt,
SoGtk, SoXt, SoWin, Sc21 etc. libraries) do you have to explicitly call SoInteraction::init().
int main(int argc, char ** argv )
{
// SoQt::init() calls SoDB::init(), SoNodeKit::init() and
// SoInteraction::init().
QWidget * window = SoQt::init( argv[0] );
SoSeparator * root = make_scenegraph();
root->ref();
/// [... etc ...] ///
Author
Generated automatically by Doxygen for Coin from the source code.
Version 3.1.3 Wed May 23 2012 SoInteraction(3)