In this version, I fixed a few small typos and adjusted the timing of the messages a bit, and improved (tweeked) the motion of the video in final message on AI.
Again, I want to thank wisecracker for selecting this sound track for us.
Hi
I am running Lion with latest patches
> uname -a
Darwin wger.local 11.2.0 Darwin Kernel Version 11.2.0: Tue Aug 9 20:54:00 PDT 2011; root:xnu-1699.24.8~1/RELEASE_X86_64 x86_64
Installed mplayer, ffmpeg, gnu-getopt and ImageMagick through brew.
I am unable to generate Video Contact... (0 Replies)
Hi.
I've been very busy this month working on resurrecting my old projects related to "cyberspace situational awareness" (CSA) which began last month by surveying the downstream literature that referenced my papers in this area using Google Scholar and also ResearchGate and posting updates on my... (5 Replies)
Please message me or post in this thread if anyone is interested in contributing some C, C++, or C# code for this project. Right now we have an open source C++ git project (created by someone else a few years ago) that fails when we try to compile on Ubuntu. I need someone to fix the make... (4 Replies)
Richard Zuech annotates his first experience flying in virtualized cyberspace hunting the bad guys!
... and he finds some!
Application for Virtualizing CyberSpace like Outer Space for Cyberspace Situational Awareness (0 Replies)
FYI.
On ResearchGate: Researchers render cyberspace like a 3D video game to make identifying threats easier
24th July 2017 by Katherine Lindemann
Cybersecurity analysts may soon be able to travel through cyberspace like outer space and see attacks with the naked eye.
On ResearchGate:... (3 Replies)
What do you think?
Read this: Virtualized Cyberspace, Cyberspace Consciousness and Simulation Theory
and comment below....
Are we in a computer simulation? Yes or No?
Thanks! (0 Replies)
You are seeing this new video here first!
Top Five Cybersecurity Threats | Earth Year 2019 | You Have Been Warned!
https://youtu.be/dRE4u9QVsSg
PS: That video has two small typos, but nothing serious. Heck it took nearly 1.5 hours to render even on a 12-core Mac Pro with 64GB of... (20 Replies)
Discussion started by: Neo
20 Replies
LEARN ABOUT DEBIAN
dtk_video_getstate
DTK_VIDEO_GETSTATE(3) Draw Toolkit manual DTK_VIDEO_GETSTATE(3)NAME
dtk_video_getstate - returns the current state of a video texture
SYNOPSIS
#include <dtk_video.h>
int dtk_video_getstate(dtk_htex vid);
DESCRIPTION
This function returns the state of a video texture referenced by vid created by one of the functions dtk_create_video_*(3) and is a BITOR
combination of the following flags:
DTKV_PLAYING : Indicates whether the video is paused or playing
DTKV_EOS : Indicates that the end of the video stream has been reached
RETURN VALUE
This function returns the state of the video in case of success, -1 otherwise.
SEE ALSO dtk_load_video_file(3), dtk_load_video_gst(3), dtk_load_video_test(3), dtk_load_video_udp(3), dtk_load_video_tcp(3), dtk_video_exec(3)EPFL 2011 DTK_VIDEO_GETSTATE(3)