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The Lounge What is on Your Mind? Top Cybersecurity Threats Earth Year 2019 | You Have Been Warned! Post 303036397 by Neo on Tuesday 25th of June 2019 01:33:24 AM
Old 06-25-2019
Quote:
Originally Posted by wisecracker
This is very aggressive. For a more serious controversial video.
Bog standard heavy metal chordwork but immensely powerful nevertheless.

(Not bad guitar harmonies 1970's style in part to break up the aggression too.)

Extreme Metal - Royalty Free Music | Motion Array
Thanks Again!

That's a great track for a video. Will definitely use "Extreme Metal" for a project sooner than later!

I'm such a noob at this... LOL

Quite often, I listen to a lot of tracks, watch a lot of video clips, and review a lot of specific effects templates without a specific project in mind, then it just all comes together when I decide do create the new project. Sometimes I pick the sound track first, sometimes I write the script first, sometimes I pick the video effects first, since I'm just a novice at this with no specific discipline at all.

Lately, as I get more experienced, I write the script first (the message), then I search for an over all effect (theme, like glitch, or corporate, or grunge, or metal) I like which is normally based on an After Effects or Premier Pro template in my collection or from Motion Array or StoryBlocks which I modify, then I modify Adobe Ae or Pr file(s) to adjust the timing to match the message and desired length, then I add the sound track and adjust the timing of the message and chip to blend in with the sound, then go for videos and images.

While all this is rendering, add the intro and outros to frame the message / theme either in Premier Pro or Camtasia.

I'm new at this, but it's really interesting to do. Motion Array pushes their new content out to YT daily, so I can lounge on the couch with my morning coffee and review all their new stuff on the big screen which looks interesting, and that all is filed away in the back of my mind for future projects.

Maybe you can create some guitar sound tracks for future videos? Smilie As long as they are royalty free, I'm good Smilie
 

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Net::DBus::Error(3pm)					User Contributed Perl Documentation				     Net::DBus::Error(3pm)

NAME
Net::DBus::Error - Error details for remote method invocation SYNOPSIS
package Music::Player::UnknownFormat; use base qw(Net::DBus::Error); # Define an error type for unknown track encoding type # for a music player service sub new { my $proto = shift; my $class = ref($proto) || $proto; my $self = $class->SUPER::new(name => "org.example.music.UnknownFormat", message => "Unknown track encoding format"); } package Music::Player::Engine; ...snip... # Play either mp3 or ogg music tracks, otherwise # thrown an error sub play { my $self = shift; my $url = shift; if ($url =~ /.(mp3|ogg)$/) { ...play the track } else { die Music::Player::UnknownFormat->new(); } } DESCRIPTION
This objects provides for strongly typed error handling. Normally a service would simply call die "some message text" When returning the error condition to the calling DBus client, the message is associated with a generic error code or "org.freedesktop.DBus.Failed". While this suffices for many applications, occasionally it is desirable to be able to catch and handle specific error conditions. For such scenarios the service should create subclasses of the "Net::DBus::Error" object providing in a custom error name. This error name is then sent back to the client instead of the genreic "org.freedesktop.DBus.Failed" code. METHODS
my $error = Net::DBus::Error->new(name => $error_name, message => $description); Creates a new error object whose name is given by the "name" parameter, and long descriptive text is provided by the "message" parameter. The "name" parameter has certain formatting rules which must be adhered to. It must only contain the letters 'a'-'Z', '0'-'9', '-', '_' and '.'. There must be at least two components separated by a '.', For example a valid name is 'org.example.Music.UnknownFormat'. $error->name Returns the DBus error name associated with the object. $error->message Returns the descriptive text/message associated with the error condition. $error->stringify Formats the error as a string in a manner suitable for printing out / logging / displaying to the user, etc. AUTHOR
Daniel P. Berrange COPYRIGHT
Copyright (C) 2005-2011 Daniel P. Berrange SEE ALSO
Net::DBus, Net::DBus::Object perl v5.14.2 2011-06-30 Net::DBus::Error(3pm)
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