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The Lounge What is on Your Mind? Top 5 Roadblocks to a Secure Cyberspace in 2019 | YouTube Video Post 303036382 by wisecracker on Monday 24th of June 2019 12:46:59 PM
Old 06-24-2019
<Thumbs up emoji here>

The two sudden breaks were timed well within the video, hat's off to you for that one...

Are all your videos going to be related primarily to Cyberspace, if so then I will search the music samples accordingly...

I might, Essential Tremo[u]rs permitting, create a short sample using my Guitar. I will have to experiment first.

EDIT:
(What I used to sound like, live 1976 me playing lead and singing: http://amiga.serveftp.net/Test_gear/Sky/Sky-MyLove.mp3 )

Last edited by wisecracker; 06-24-2019 at 01:54 PM.. Reason: See Edit...
 

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play_midi(3alleg4)						  Allegro manual						play_midi(3alleg4)

NAME
play_midi - Starts playing the specified MIDI file. Allegro game programming library. SYNOPSIS
#include <allegro.h> int play_midi(MIDI *midi, int loop); DESCRIPTION
Starts playing the specified MIDI file, first stopping whatever music was previously playing. If the loop flag is set to non-zero, the data will be repeated until replaced with something else, otherwise it will stop at the end of the file. Passing a NULL pointer will stop what- ever music is currently playing. RETURN VALUE
Returns non-zero if an error occurs (this may happen if a patch-caching wavetable driver is unable to load the required samples, or at least it might in the future when somebody writes some patch-caching wavetable drivers :-) SEE ALSO
install_sound(3alleg4), load_midi(3alleg4), play_looped_midi(3alleg4), stop_midi(3alleg4), midi_pause(3alleg4), midi_seek(3alleg4), midi_pos(3alleg4), midi_time(3alleg4), midi_msg_callback(3alleg4), exmidi(3alleg4) Allegro version 4.4.2 play_midi(3alleg4)
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