Sponsored Content
The Lounge What is on Your Mind? Top Cybersecurity Threats Earth Year 2019 | You Have Been Warned! Post 303036354 by Neo on Monday 24th of June 2019 05:01:27 AM
Old 06-24-2019
Update:

Just got off the phone with my video partner expert (and critic who tells me straight based on working in the video publishing field) and he said he loved the rock theme much more than the first sound track.

He thought the rock theme was almost perfect and it was uplifting and so it helped lift up the viewer because the message was not uplifting (threats, cybersecurity); so in a nutshell... it's always like this in life .... right a paper, create a video, write a song, some people will love it, others not some much.

I remember when I published my first IEEE paper a long time ago (nearly 3 decades ago). There were 5 reviewers in a double-blind review. The first review came back and he hated my paper. "Definitely do not publish" he said. I was crushed.

My editor at IEEE said "do not think too much or fret over a single review, wait for them all".... I had no idea what was coming...

The second review came back a few weeks later ... "MUST PUBLISH... this is one of the most refreshing papers I have read in years. Must Publish!"......

At that point in my life, decades ago, I began to learn a lesson that has never been forgotten in my life; and I have learned this lesson countless times over and over the years.

In life when we do things; write papers, code, songs, videos, ... whatever we create, we will get a different opinion from everyone who reviews it. Some will hate it, some will love it, some could not "care less"; but at the end of the day, listen to each reviewer and commenter without emotion or strong feelings either way, and then we decide what to do based on our instincts, as the creator.

That IEEE paper above went on to be nominated for the IEEE Network "Paper of the Year" but it did not win. That's a long way from "DO NOT PUBLISH THIS TRASH" by one reviewer to being nominated for the "Paper of the Year" by IEEE.

In the case of this cybersecurity threats 2019 video;
  1. Wise wrote "NO ROCK background music"... which was his valid and good opinion, and I respect and appreciate it.
  2. My video partner commented "Loved the rock theme much better, it was much better than the first sound track by far. Uplifting for a serious message."
  3. A friend of mine commented the same, he loved the rock theme, he just wished I gave him more time to read each segment. (I joked with him to hit "pause", LOL)

This is life. This should be a lesson to all who read this post.

Listen to everyone's ideas and opinions, but at the "end of the day", after listening to your friends, advisors, critics and others, do what your instincts tell you, the creator, to do.

It is impossible to please everyone, so "in the end" you must please yourself.

Everyone's opinions counts and is worthy of consideration and respect; but "in the end", do what you think is best in your heart.

For me, that video is "done" and I'm going to create a new one soon, but I plan to slow down the intervals when there is a lot of text to read Smilie In the case of this video "cybersecurity threats 2019" the consensus seems to be that adding 2-3 seconds to each of the five message segments would have added only 15 seconds to the video length and it would have been a bit better; but there is no reason to re-render this one. Learn and go on to the next one.
 

3 More Discussions You Might Find Interesting

1. Cybersecurity

The Top Ten Cybersecurity Threats for 2009 - Draft for Comments

Following up on my 2008 list of top cybersecurity threats, I have just published The Top Ten Cybersecurity Threats for 2009 for public comments. If you are interested in cybersecurity threats, kindly email your suggestions or comments directly to me (tim dot silkroad at gmail dot com).  I will... (0 Replies)
Discussion started by: Linux Bot
0 Replies

2. What is on Your Mind?

Exactly 1 year ago today, 18-09-2019...

This is mainly for Corona688, today's date 18-09-2019. Remember from little acorns big trees grow a few months ago? Well this is well on the way to 1000+ dls by the end of the year... AMINET from its inception in 1992 is accessed by very, very many and the AMIGA is still loved by millions. ... (1 Reply)
Discussion started by: wisecracker
1 Replies

3. What is on Your Mind?

Moderator of the Year 2019 Award Announcement Only

Dear All, We are happy to post that I will be announcing soon my award for "Moderator of the Year 2019". This is a new award which I plan to announce in December of each year, starting this year (2019). The prizes will be (still working out the details): A Moderator of the Year... (3 Replies)
Discussion started by: Neo
3 Replies
passage(6)							       Games								passage(6)

NAME
passage - a game about the passage through life SYNOPSIS
passage DESCRIPTION
Passage is a video game written by Jason Rohrer about navigating the maze that is life and the obstacles, rewards, disappointments, chal- lenges, relationships and the inevitable departure that is part of the adventure of life. Passage is an art game. As a result, some people love it and some people hate it. Check out the links to places it has been discussed on the website for some of the reactions. The mechanics of the game are fairly simple. Your "score" is related to two things; exploration and treasure. Treasure pieces are repre- sented by blue stars that you find in the treasure chests scattered about the maze of life's challenges. Some chests will be empty, so you must learn which sequence of gems on the front of the chests means treasure is inside. You have the option to team up with a spouse. If you do, exploring life will be more rewarding but some treasure will no longer be reachable. As in life, your spouse will die and that death will slow you down. In the end, you will die alone after your 5 minutes is up. The most interesting part about this game is the emotions it evokes within the player of the game. The ultra-low-res pixel art helps here, by not being too distracting and by leaving plenty room for viewer interpretation. The followup to Passage is Gravitation, another art game by Jason Rohrer. USAGE
Passage has no command-line options. The arrow keys move the player around. The Esc key is used to quit the game. The game resolution and use of fullscreen or a window can be set by editing the files in /etc/passage. SEE ALSO
The website and discussion: http://hcsoftware.sourceforge.net/passage/ The game creators statement: http://hcsoftware.sourceforge.net/passage/statement.html March 2008 passage(6)
All times are GMT -4. The time now is 04:12 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy