Are you trying to present a single 'share' for the end-clients rather than two?
Yes, because there are several machine who needs to connect to the shares on server 1 and 2, and last week we had a crash on server 1 and it took quiet some time to find all machines connected to this server. So if this happens again i just need to adjust the mounting point in server 3.
Hi,
How can I mount a Windows share (over samba) on an AIX machine?
I know there is a utility called smbmount on Linux, but alas, I cannot find out how to the same thing on AIX.
anyone have any ideas?
thanks! (3 Replies)
Is it possible to mount a samba share on a solaris system? I know this is possible with Linux using a fstype of smbfs. I am trying to aviod having to share the same directories via cifs and nfs on a solaris box to windows and solaris clients. (3 Replies)
For my kickstart install I use an NFS share on another machine in order to install the packages. For the most part, all configuration required after each time I reimage is set up in the kickstart file, but this one portion is giving me issues. I'm trying to mount an NFS share in the kickstart post... (0 Replies)
We recently upgraded one of our engineering servers, and now the lone UNIX box that houses older CAD files can not connect to it. I have tried every variation of mount I can find, but to no avail. Help is appreciated. Here are the specs:
Server: Windows 2003 x64 with Unix Services for Windows... (8 Replies)
I have one machine "The server" ip: 192.168.1.1, it runs ubu 8.04(LTS) and - I have a folder (/shareme) that I want to share with other linux machines on my LAN.
- The server runs NFS server and common and portmap and so do the other machines on my LAN.
- The server has the export file with the... (2 Replies)
please help me,,i need step to mount windows share folder,,i try samba and nfs and it didnt work (in my linux server the command is fine),,can somenone give me an example for this to be done? (0 Replies)
Hi whan i am trying to mount a windows share on linux i received the following error can some one help me with thsi
# mount -t cifs \\\\servername\testdata -o username=xw27,password=*es*feed /test
Mounting the DFS root for a particular server not implemented yet
No ip address specified... (5 Replies)
Hi all, new here.
I'm attempting to mount an NFS share I've created on a 2012r2 esx VM on my solaris 10 vm, I'm using the following command:
mount 2012box:/sharename /mnt
and I get the following result:
nfs mount: mount: /mnt: Operation not supported
Both vms can ping one... (3 Replies)
Hi Folks -
I need to mount a Windows Share to a Linux server. What is the best/easiest way to do this?
Is this 'how-to' guide accurate:
How to Share Files Between Windows and Linux
Or is there a better method you could share?
Thanks! (8 Replies)
Hi,
I need to mount a directory from a Windows server to a CentOS box.
The Windows server used is Windows Server 2003, and the path to the directory that I want to mount on CentOS is C:\Tomcat6\webapps\NASApp\logs.
I am not sure of the correct way to mount this on CentOS, as most of the... (2 Replies)
Discussion started by: anaigini45
2 Replies
LEARN ABOUT DEBIAN
bubbros-server
bubbros-server(6) Games Manual bubbros-server(6)NAME
bubbros-server - the bub-n-bros server.
SYNOPSIS
bubbros-server [ level-file.bin ] [options]
DESCRIPTION
bubbros-server starts an http server that acts as a control panel for the server. The server listens on port 8000 by default. The url for
the control panel is http://server:port/0xN where 0xN is a random hex number (acts as minimal protection). This url is printed when the
server starts. You can start and view games and kill the server from this panel. The control panel also allows you to type in the address
of a server to connect to, the script will then open a client to that server. The http server also servers java applet clients for those
players who wish to use one.
When a game is started the script opens a port for the game server. This port can then be connected to by a client. Clients autodetect
servers running on the local network with UDP ping on port 8056.
Connection forming
The client forms a tcp connection to the server. Or, when using the metaserver, the server forms a connection to the client. If this fails,
the client and server try a simultaneous SYN connect. This sometimes works if the server and client are behind firewalls. The server then
tries to transmit the data over udp. If it gets no response from the client it will fall back to the existing tcp connection.
OPTIONS -b N, --begin N, --start N
Start at board (level) number N. The default is 1. See also the -s option.
-h, --help
Display help.
-i, --infinite
Restart the server at the end of the game. Normally the server quits after a certain period of inactivity. This is useful when used
with the -m option to make a public server that is available for a long time.
-l N, --lives N
Limit number of lives to N. If this option is not specified the number of lives will be infinite.
-m, --metaserver
Register server with the Metaserver (currently) at codespeak.net:8050. This makes your server visible to everybody, and also facil-
itates joining through a fascistic firewall.
--port TYPE=N Sets default listening ports. If type is LISTEN , sets the game server port to N. The game server port is chosen randomly by
default. If the type is HTTP , sets the http server port to N. The http server port defaults to 8000. Another port will be chosen
if none was specified and 8000 is already in use. The server also listens to UDP ping on port 8056.
-s N, --step N
Increase board number with N when a board is completed. Defaults to 1. see also the -b option.
OUTPUT
The server outputs helpful debug information concerning the http and game servers.
SEE ALSO bubbros(6)bubbros-client(6)
December 7, 2007 bubbros-server(6)