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The Lounge What is on Your Mind? PubNub Live Chat Beta Testing Post 303034871 by Neo on Wednesday 8th of May 2019 11:41:14 AM
Old 05-08-2019
Thanks Craig,

I'm glad you understand your API very well.

I was beginning to wonder with your first reply today, when you did not understand how the Vue.js lifecycle hooks work or what happens with debounce() when it fires on the trailing edge of an interval in a Vue lifecycle hook.

Regarding the PubNub API, thanks for assuring me you understand it.

I still think PubNub needs a new configuration parameter in subscribe() which sets the polling interval for presence, but let me take another look tomorrow since you have made some changes in our configuration and see if I set subscribe presence to TRUE in my code (it is current set to FALSE), if it keeps polling and polling like crazy.

I am sure I do not understand your API as well as you, but I do make subtle changes in the code and watch the XHR effects and what is going on in Chrome DevTools, in great detail Smilie
 

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glutForceJoystickFunc(3GLUT)					       GLUT					      glutForceJoystickFunc(3GLUT)

NAME
glutForceJoystickFunc - forces current window's joystick callback to be called. SYNTAX
#include <GLUT/glut.h> void glutForceJoystickFunc(void); DESCRIPTION
glutForceJoystickFunc forces the current window's joystick callback to be called, reporting the latest joystick state. The joystick callback is called either due to polling of the joystick at the uniform timer interval set by glutJoystickFunc's pollInterval (specified in milliseconds) or in response to calling glutForceJoystickFunc. If the pollInterval is non-positive, no joystick polling is performed and the GLUT application must frequently (usually from an idle callback) call glutForceJoystickFunc. The joystick callback will be called once (if one exists) for each time glutForceJoystickFunc is called. The callback is called from glutJoystickFunc. That is, when glutJoystickFunc returns, the callback will have already happened. GLUT IMPLEMENTATION NOTES FOR X11 The GLUT 3.7 implementation of GLUT for X11 supports the joystick API, but not actual joystick input. A future implementation of GLUT for X11 may add joystick support. GLUT IMPLEMENTATION NOTES FOR WIN32 The GLUT 3.7 implementation of GLUT for Win32 supports the joystick API and joystick input, but does so through the dated joySetCapture and joyGetPosEx Win32 Multimedia API. The GLUT 3.7 joystick support for Win32 has all the limitations of the Win32 Multimedia API joystick support. A future implementation of GLUT for Win32 may use DirectInput. SEE ALSO
glutJoystickFunc AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutForceJoystickFunc(3GLUT)
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