05-07-2019
Monster : Advanced C++ Template MetaProgramming Framework
5 More Discussions You Might Find Interesting
1. Programming
Hi, i have class template,
1)can i override the copy constructor
2)can we have virtual function in class template
if not plz tel why? I tried , compile error comes for me...
Thanks
Sarwan (0 Replies)
Discussion started by: sarwan
0 Replies
2. UNIX for Dummies Questions & Answers
Hello.
I want to copy temp files when I make a new file by vi.
For example,
09:32:52 ~/ $ mkdir test
09:33:03 ~/ $ cd test/
09:33:09 ~/test/ $ ls
09:33:16 ~/test/ $ vi test.cpp
09:34:37 ~/test/ $ cat test.cpp
#include <iostream>
int main()
{
}
09:34:48 ~/test/ $ vi test.bash
09:35:19... (1 Reply)
Discussion started by: Euler04
1 Replies
3. Programming
Hi all,
Need your help. I am doing a simple template program , getting some error ... here is the code
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include<iostream>
#include<string>
#include <sstream>
using namespace std;
class Base_class
{
public:
Base_class(){... (1 Reply)
Discussion started by: amartya_sock
1 Replies
4. Programming
I get some compiling errors about template instantiation :wall: , but I can't find where the syntax errors happens. Can some help me?
template<typename Type> class SingleList;
template<typename Type> class SingleListNode{
private:
friend class SingleList<Type>;
SingleListNode() :... (1 Reply)
Discussion started by: 915086731
1 Replies
5. Programming
Hello Again,
I am just wanted to know if we can call the Template using "require_once" at PHP?
Any views around happy to discuss.
Thanks in Advance (2 Replies)
Discussion started by: AimyThomas
2 Replies
LEARN ABOUT DEBIAN
magicmaze
MAGICMAZE(6) Games Manual MAGICMAZE(6)
NAME
magicmaze - simple monster-bashing game
SYNOPSIS
magicmaze [options]
DESCRIPTION
This manual page documents briefly the magicmaze command.
magicmaze is a simple and low-tech monster-bashing maze game. It was originally inspired by playing Gauntlet II on the Atari ST.
OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is
included below.
-D, --savedir dir
Specify the directory for the saved game. The default is $HOME/.magicmaze
-f, --fullscreen
Start in full-screen mode.
-h, --help
Show summary of options.
-j, --joystick [#]
Enable joystick mode, optionally specifying which joystick to use.
-L, --loadgame
Load and continue playing saved game.
-l, --level 1-10
Start on a particular level.
-S, --nosound
Disables the sound output.
-s, --scale 1-5
Specify graphical resolution scaling.
-v, --volume 1-10
Set the volume of the sound.
AUTHOR
magicmaze was written by Kent Dahl <kentda@pvv.org>.
This manual page was written by Joe Nahmias <jello@debian.org>, for the Debian project (but may be used by others).
July 20, 2008 MAGICMAZE(6)