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Top Forums Programming Monster : Advanced C++ Template MetaProgramming Framework Post 303034812 by complex.invoke on Tuesday 7th of May 2019 10:41:46 AM
Old 05-07-2019
Monster : Advanced C++ Template MetaProgramming Framework

GitHub - deepgrace/monster: Advanced Template MetaProgramming in Modern C++

If you like Boost.Hana, you'll like Monster, maybe.
 

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MAGICMAZE(6)							   Games Manual 						      MAGICMAZE(6)

NAME
magicmaze - simple monster-bashing game SYNOPSIS
magicmaze [options] DESCRIPTION
This manual page documents briefly the magicmaze command. magicmaze is a simple and low-tech monster-bashing maze game. It was originally inspired by playing Gauntlet II on the Atari ST. OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. -D, --savedir dir Specify the directory for the saved game. The default is $HOME/.magicmaze -f, --fullscreen Start in full-screen mode. -h, --help Show summary of options. -j, --joystick [#] Enable joystick mode, optionally specifying which joystick to use. -L, --loadgame Load and continue playing saved game. -l, --level 1-10 Start on a particular level. -S, --nosound Disables the sound output. -s, --scale 1-5 Specify graphical resolution scaling. -v, --volume 1-10 Set the volume of the sound. AUTHOR
magicmaze was written by Kent Dahl <kentda@pvv.org>. This manual page was written by Joe Nahmias <jello@debian.org>, for the Debian project (but may be used by others). July 20, 2008 MAGICMAZE(6)
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