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Top Forums UNIX for Beginners Questions & Answers How to copy a column of multiple files and paste into new excel file (next to column)? Post 303033841 by RudiC on Friday 12th of April 2019 08:59:28 AM
Old 04-12-2019
Did you copy the leading > redirection operator as well? This is a shortcut to create an empty file.


And, please, for the future, if something doesn't work, post execution logs and error messages verbatim!
This User Gave Thanks to RudiC For This Post:
 

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ost::MapIndex(3)					     Library Functions Manual						  ost::MapIndex(3)

NAME
ost::MapIndex - The MapIndex allows linear access into a MapTable, that otherwise could have its elements being retrieved only by key. SYNOPSIS
#include <object.h> Public Member Functions MapIndex () Creates an empty map index (pointing to nothing). MapIndex (MapObject *theObject) Creates a map index pointing to a specific map object. MapIndex (const MapIndex &theIndex) Creates a copy of a given map index. void * operator* () const Dereference operator: the pointed object it is returned as void * for easy re-cast. MapIndex & operator= (MapObject *theObject) Assignment operator to avoid implicit cast. MapIndex & operator++ () Prefix increment operator, to be used in loops and such. MapIndex operator++ (int) Postfix increment operator, to be used in loops and such. bool operator== (const MapIndex &theIndex) const Comparison operator, between two MapIndex's. bool operator!= (const MapIndex &theIndex) const bool operator== (const MapObject *theObject) const Comparison operator, between the MapIndex and a MapObject, useful to avoid casts for sake of clearness. bool operator!= (const MapObject *theObject) const Detailed Description The MapIndex allows linear access into a MapTable, that otherwise could have its elements being retrieved only by key. It can be increased, checked and dereferenced like a pointer, by means of suitable operators. Author: Sergio Repetto s.repetto@pentaengineering.it Index object to access MapTable elements Constructor &; Destructor Documentation ost::MapIndex::MapIndex () [inline] Creates an empty map index (pointing to nothing). ost::MapIndex::MapIndex (MapObject *theObject) [inline] Creates a map index pointing to a specific map object. Parameters: the indexed object ost::MapIndex::MapIndex (const MapIndex &theIndex) [inline] Creates a copy of a given map index. Parameters: the source index object Member Function Documentation bool ost::MapIndex::operator!= (const MapIndex &theIndex) const [inline] bool ost::MapIndex::operator!= (const MapObject *theObject) const [inline] void* ost::MapIndex::operator* () const [inline] Dereference operator: the pointed object it is returned as void * for easy re-cast. Returns: pointer to indexed object. MapIndex& ost::MapIndex::operator++ () Prefix increment operator, to be used in loops and such. Returns: the object itself, as changed. MapIndex ost::MapIndex::operator++ (int) [inline] Postfix increment operator, to be used in loops and such. Returns: the object itself, as changed. References operator++(). Referenced by operator++(). MapIndex& ost::MapIndex::operator= (MapObject *theObject) Assignment operator to avoid implicit cast. Returns: the object itself, as changed. bool ost::MapIndex::operator== (const MapIndex &theIndex) const [inline] Comparison operator, between two MapIndex's. Returns: the object itself, as changed. bool ost::MapIndex::operator== (const MapObject *theObject) const [inline] Comparison operator, between the MapIndex and a MapObject, useful to avoid casts for sake of clearness. Returns: the object itself, as changed. Author Generated automatically by Doxygen for GNU CommonC++ from the source code. GNU CommonC++ Sat Jun 23 2012 ost::MapIndex(3)
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