03-25-2019
So please upload your entire script (wrapped in forum CODE tags) if you want help.
We are very talented here at unix.com; but reading minds and the work of other people "at an unseen distance" which we cannot imagine is not in our many skill sets.
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TREK(6) BSD Games Manual TREK(6)
NAME
trek -- trekkie game
SYNOPSIS
trek [-sf]
DESCRIPTION
trek is a game of space glory and war. Below is a summary of commands. For complete documentation, see Trek by Eric Allman.
The -s flag makes the game somewhat more efficient if you have a (very) slow terminal. The -f flag (the default) is for faster terminals.
The game will ask you what length game you would like. Valid responses are ``short'', ``medium'', and ``long''. You may also type
``restart'', which restarts a previously saved game. You will then be prompted for the skill, to which you must respond ``novice'',
``fair'', ``good'', ``expert'', ``commodore'', or ``impossible''. You should normally start out with a novice and work up.
In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question
mark.
SEE ALSO
/usr/share/doc/usd/31.trek
AUTHORS
Eric Allman
COMMAND SUMMARY
abandon
capture
cloak up/down
computer request; ...
damages
destruct
dock
help
impulse course distance
lrscan
move course distance
phasers automatic amount
phasers manual amt1 course1 spread1 ...
torpedo course [yes] angle/no
ram course distance
rest time
shell
shields up/down
srscan [yes/ no]
status
terminate yes/no
undock
visual course
warp warp_factor
BSD
May 24, 2009 BSD