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Full Discussion: Compare 2 strings
Operating Systems Linux Ubuntu Compare 2 strings Post 303032786 by drew77 on Sunday 24th of March 2019 05:38:31 AM
Old 03-24-2019
Compare 2 strings

I think there is a way to detect mouse movement.

Code:
valuator[0] changes if the mouse moves.

So I need to compare the two strings.

Not sure how to do that.

How could I send the valuator[0] string to a file ?
I would need to do it twice.


Code:
andy@7_~/Downloads$  xinput query-state 9
2 classes :
ButtonClass
    button[1]=up
    button[2]=up
    button[3]=up
    button[4]=up
    button[5]=up
    button[6]=up
    button[7]=up
    button[8]=up
    button[9]=up
    button[10]=up
    button[11]=up
    button[12]=up
    button[13]=up
    button[14]=up
    button[15]=up
    button[16]=up
    button[17]=up
    button[18]=up
    button[19]=up
    button[20]=up
ValuatorClass Mode=Relative Proximity=In
    valuator[0]=947
    valuator[1]=1060
    valuator[2]=0
    valuator[3]=-60

andy@7_~/Downloads$  xinput query-state 9
2 classes :
ButtonClass
    button[1]=up
    button[2]=up
    button[3]=up
    button[4]=up
    button[5]=up
    button[6]=up
    button[7]=up
    button[8]=up
    button[9]=up
    button[10]=up
    button[11]=up
    button[12]=up
    button[13]=up
    button[14]=up
    button[15]=up
    button[16]=up
    button[17]=up
    button[18]=up
    button[19]=up
    button[20]=up
ValuatorClass Mode=Relative Proximity=In
    valuator[0]=910
    valuator[1]=921
    valuator[2]=0
    valuator[3]=-60

 

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glutTabletButtonFunc(3GLUT)					       GLUT					       glutTabletButtonFunc(3GLUT)

NAME
glutTabletButtonFunc - sets the special keyboard callback for the current window. SYNTAX
#include <GLUT/glut.h> void glutTabletButtonFunc(void (*func)(int button, int state, int x, int y)); ARGUMENTS
func The new tablet button callback function. DESCRIPTION
glutTabletButtonFunc sets the tablet button callback for the current window. The tablet button callback for a window is called when the window has tablet input focus (normally, when the mouse is in the window) and the user generates tablet button presses. The button parame- ter will be the button number (starting at one). The number of available tablet buttons can be determined with glutDe- viceGet(GLUT_NUM_TABLET_BUTTONS). The state is either GLUT_UP or GLUT_DOWN indicating whether the callback was due to a release or press respectively. The x and y callback parameters indicate the window relative coordinates when the tablet button state changed. Registering a tablet button callback when a tablet device is not available is ineffectual and not an error. In this case, no tablet button callbacks will be generated. Passing NULL to glutTabletButtonFunc disables the generation of tablet button callbacks. When a new window is created, no tablet button callback is initially registered. SEE ALSO
glutTabletMotionFunc, glutDeviceGet, glutMotionFunc, glutSpaceballMotionFunc AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutTabletButtonFunc(3GLUT)
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