03-13-2019
Ok. Thank you for that. But, I can't quite understand how I implement that into my code...
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LEARN ABOUT LINUX
wxgraphicspath
wxGraphicsPath(3erl) Erlang Module Definition wxGraphicsPath(3erl)
NAME
wxGraphicsPath - See external documentation: wxGraphicsPath.
DESCRIPTION
See external documentation: wxGraphicsPath .
This class is derived (and can use functions) from:
wxGraphicsObject
DATA TYPES
wxGraphicsPath() :
An object reference, The representation is internal and can be changed without notice. It can't be used for comparsion stored on disc
or distributed for use on other nodes.
EXPORTS
moveToPoint(This::wxGraphicsPath(), P::{X::float(), Y::float()}) -> ok
See external documentation .
moveToPoint(This::wxGraphicsPath(), X::float(), Y::float()) -> ok
See external documentation .
addArc(This::wxGraphicsPath(), C::{X::float(), Y::float()}, R::float(), StartAngle::float(), EndAngle::float(), Clockwise::bool()) -> ok
See external documentation .
addArc(This::wxGraphicsPath(), X::float(), Y::float(), R::float(), StartAngle::float(), EndAngle::float(), Clockwise::bool()) -> ok
See external documentation .
addArcToPoint(This::wxGraphicsPath(), X1::float(), Y1::float(), X2::float(), Y2::float(), R::float()) -> ok
See external documentation .
addCircle(This::wxGraphicsPath(), X::float(), Y::float(), R::float()) -> ok
See external documentation .
addCurveToPoint(This::wxGraphicsPath(), C1::{X::float(), Y::float()}, C2::{X::float(), Y::float()}, E::{X::float(), Y::float()}) -> ok
See external documentation .
addCurveToPoint(This::wxGraphicsPath(), Cx1::float(), Cy1::float(), Cx2::float(), Cy2::float(), X::float(), Y::float()) -> ok
See external documentation .
addEllipse(This::wxGraphicsPath(), X::float(), Y::float(), W::float(), H::float()) -> ok
See external documentation .
addLineToPoint(This::wxGraphicsPath(), P::{X::float(), Y::float()}) -> ok
See external documentation .
addLineToPoint(This::wxGraphicsPath(), X::float(), Y::float()) -> ok
See external documentation .
addPath(This::wxGraphicsPath(), Path::wxGraphicsPath()) -> ok
See external documentation .
addQuadCurveToPoint(This::wxGraphicsPath(), Cx::float(), Cy::float(), X::float(), Y::float()) -> ok
See external documentation .
addRectangle(This::wxGraphicsPath(), X::float(), Y::float(), W::float(), H::float()) -> ok
See external documentation .
addRoundedRectangle(This::wxGraphicsPath(), X::float(), Y::float(), W::float(), H::float(), Radius::float()) -> ok
See external documentation .
closeSubpath(This::wxGraphicsPath()) -> ok
See external documentation .
contains(This::wxGraphicsPath(), C::{X::float(), Y::float()}) -> bool()
Equivalent to contains(This, C, []) .
contains(This::wxGraphicsPath(), X::float() | term(), X::float() | term()) -> bool()
See external documentation .
Alternatives:
contains(This::wxGraphicsPath(), X::float(), Y::float()) -> contains(This,X,Y, [])
contains(This::wxGraphicsPath(), C::{X::float(),Y::float()}, [Option]) -> bool()
Option = {fillStyle, integer()}
contains(This::wxGraphicsPath(), X::float(), Y::float(), Options::[Option]) -> bool()
Types Option = {fillStyle, integer()}
See external documentation .
getBox(This::wxGraphicsPath()) -> {X::float(), Y::float(), W::float(), H::float()}
See external documentation .
getCurrentPoint(This::wxGraphicsPath()) -> {X::float(), Y::float()}
See external documentation .
transform(This::wxGraphicsPath(), Matrix::wxGraphicsMatrix() (see module wxGraphicsMatrix)) -> ok
See external documentation .
AUTHORS
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wxErlang 0.98.9 wxGraphicsPath(3erl)