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Full Discussion: About echo command in csh
Top Forums UNIX for Beginners Questions & Answers About echo command in csh Post 303030958 by abdossamad2003 on Wednesday 20th of February 2019 12:38:19 AM
Old 02-20-2019
About echo command in csh

hi linux expert


I want to print the following lines ( or similar) with the echo command in csh script.
how to do it when the number of lines is high and the use of the \ symbol for each line is difficult?


Thanks in advance
samad



Code:
000    'iexpt ' = experiment number x10 (000=from archive file)
  3    'yrflag' = days in year flag (0=360J16,1=366J16,2=366J01,3-actual)
  0     'ntracr' = number of tracers (to plot, optional with default 0)
 213    'idm   ' = longitudinal array size
 363    'jdm   ' = latitudinal  array size
 49    'kdm   ' = number of layers
 10.0    'thbase' = reference density (sigma units)
  1    'nperfr' = number of horizontal plots per frame
  1    'lalolb' = spacing of latitude/longitude labels
  1    'lalogr' = spacing of latitude/longitude grid over land (<0 land+sea)
  4    'loclab' = location of the contour label (0=input,1=upr,2=lowr,3=lowl,4=upl)
 11    'locbar' = location of the color bar     (1[0-4]=vert,2[0-4]=horiz,10=right, 20=bottom,15=cr,16=cl ,25=ct,26=cb)
  0     'gray  ' = no color (0=color,1=neg.gray,2=pos.gray), OPTIONAL default

 

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GLUSPHERE(3G)															     GLUSPHERE(3G)

NAME
gluSphere - draw a sphere C SPECIFICATION
void gluSphere( GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks ) PARAMETERS
quad Specifies the quadrics object (created with gluNewQuadric). radius Specifies the radius of the sphere. slices Specifies the number of subdivisions around the z axis (similar to lines of longitude). stacks Specifies the number of subdivisions along the z axis (similar to lines of latitude). DESCRIPTION
gluSphere draws a sphere of the given radius centered around the origin. The sphere is subdivided around the z axis into slices and along the z axis into stacks (similar to lines of longitude and latitude). If the orientation is set to GLU_OUTSIDE (with gluQuadricOrientation), then any normals generated point away from the center of the sphere. Otherwise, they point toward the center of the sphere. If texturing is turned on (with gluQuadricTexture), then texture coordinates are generated so that t ranges from 0.0 at z =-radius to 1.0 at z = radius (t increases linearly along longitudinal lines), and s ranges from 0.0 at the +y axis, to 0.25 at the +x axis, to 0.5 at the -y axis, to 0.75 at the -x axis, and back to 1.0 at the +y axis. SEE ALSO
gluCylinder, gluDisk, gluNewQuadric, gluPartialDisk, gluQuadricOrientation, gluQuadricTexture GLUSPHERE(3G)
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