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Full Discussion: Optimizing JS and CSS
Top Forums Web Development Optimizing JS and CSS Post 303030913 by Neo on Tuesday 19th of February 2019 06:28:55 AM
Old 02-19-2019
Hi Akshay,

First, let me say that I normally minimize CSS and Javascript using:
  • uglifyjs
  • uglifycss

and both seem to work fine.

Also, it's not really necessary, or even a good idea, to combine all JS files into one big JS minimize file for a number of reasons.

It is not good to "over optimize" and little really great comes of it, in my view.

Most sites like this are changing often and there is always a lot of Javascript code to write, modify, change and debug. Creating "mothers of all minimized Javascript files" make things "a nightmare" and it is better to smartly combine them, and that cannot be done by tool because we need to know that we are developing, where the issues are, what is changing, and what is static.

But anyway, I'm not focused on it and it is not on the site development critical path to worry about minimizing more JS and CSS. I have a lot more important functional code to write for the next month or so.

Cheers and Thanks!
 

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OSMJS(1)						      General Commands Manual							  OSMJS(1)

NAME
osmjs - Javascript interpreter for the Osmium framework SYNOPSIS
osmjs [options] osmfile [args] DESCRIPTION
This manual page documents briefly the osmjs command. osmjs is an Osmium based framework for handling OSM data by calling Javascript callbacks for each object in an OSM data file. This gives you the flexibility of Javascript together with speed of the C++ Osmium framework and the Google V8 Javascript JIT compiler. osmfile can be an OSM XML (suffix .osm) (optionally packed with bz2 or gz) or PBF (suffix .osm.pbf) file. In single-pass mode it can also be '-' to read a PBF file from stdin. OPTIONS
This program follows the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. -h, --help Show summary of options. -d, --debug Enable debugging output. -i FILE, --include=FILE Include Javascript file (can be given several times) -j FILE, --javascript=FILE Process given Javascript file -l STORE, --location-store=STORE Set location store (default: 'none'). See below for a list of available stores. -r, --no-repair Do not attempt to repair broken multipolygons -2, --2pass Read osmfile twice -m, --multipolygon Build multipolygons (implies -2) STORES
none Do not store node locations (you will have no way or polygon geometries) array Store node locations in large array (use for large OSM files) disk Store node locations on disk (use when low on memory) sparsetable Store node locations in sparse table (use for small OSM files) AUTHOR
Osmium was written by Jochen Topf <jochen@topf.org>. This manual page was written by David Paleino <dapal@debian.org>, for the Debian project (and may be used by others). November 14, 2011 OSMJS(1)
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