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Full Discussion: Umask permission
Operating Systems Solaris Umask permission Post 303030686 by vbe on Thursday 14th of February 2019 03:29:59 AM
Old 02-14-2019
So far you continued to explain things we all know... and so from my answer and the followings from my peers should have enlighten you on what is going on...
But to our questions you still havent replied though so simple:
when you run after connecting yourself to your system with the startsys account
Do you get the correct result :
1) after creating a file?
2) after launching your application ?
if here 2 is NO, we need to understand why, and here the above replies gives what to investigate...
And I highly recommend you reading throughout the man pages of umask as I dont think like others you understand what it was for and all its implications
No point going further until 2 here is settled...
 

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ARITHMETIC(6)							   Games Manual 						     ARITHMETIC(6)

NAME
arithmetic - provide drill in number facts SYNOPSIS
/usr/games/arithmetic [ +-x/ ] [ range ] DESCRIPTION
Arithmetic types out simple arithmetic problems, and waits for an answer to be typed in. If the answer is correct, it types back "Right!", and a new problem. If the answer is wrong, it replies "What?", and waits for another answer. Every twenty problems, it publishes statis- tics on correctness and the time required to answer. To quit the program, type an interrupt (delete). The first optional argument determines the kind of problem to be generated; +-x/ respectively cause addition, subtraction, multiplication, and division problems to be generated. One or more characters can be given; if more than one is given, the different types of problems will be mixed in random order; default is +- Range is a decimal number; all addends, subtrahends, differences, multiplicands, divisors, and quotients will be less than or equal to the value of range. Default range is 10. At the start, all numbers less than or equal to range are equally likely to appear. If the respondent makes a mistake, the numbers in the problem which was missed become more likely to reappear. As a matter of educational philosophy, the program will not give correct answers, since the learner should, in principle, be able to calcu- late them. Thus the program is intended to provide drill for someone just past the first learning stage, not to teach number facts de novo. For almost all users, the relevant statistic should be time per problem, not percent correct. ARITHMETIC(6)
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