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Top Forums UNIX for Beginners Questions & Answers Seen Windows pc, having all the features of Linux, could exe, read and edit save like windows Post 303030481 by dodona on Monday 11th of February 2019 12:54:39 PM
Old 02-11-2019
Quote:
The difference is as much in philosophy as anything. Windows provides the bare minimum of features and expects you to buy upgrades and proprietary programs to make up the difference.
that's simply not true. Windows is a feature rich OS delivering much more than a base system in a freebsd sense. There are a shell, a editor, a paint program, and a good-for-most word processor: the typical combination we know from classical mac, but more advanced and more featured. Furthermore the user quickly finds out how to install additional ms packages for free, like supershell, and lots of tools. And others like our beloved chrome/mozilla based browsers/mua's, vi/emacs, and open/libreoffice packages. There is a lot of software freely available at windows planet, and lots of typical *nix software around there..

Some of my brothers at TUHS are running windows, just a couple of minutes ago I read some kernel utils code by a very prominent kernel hacker including a #ifdef WIN32 directive, and its OK doing so. ms isn't evil and gates isn't the devil.

But for me a *nix system is better. Its faster, performs better, and is much more transparent, thus I know what's going on on my machine, whereas windows is, what John Socha (NC) said, a giant moloch, too big, and too nanny a-like.
 

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UNTITLED
LOCAL UNTITLED NAME
glutInitDisplayMode -- Set the window creation display mode. LIBRARY
OpenGLUT - window SYNOPSIS
#include <openglut.h> void glutInitDisplayMode(unsigned int displayMode); PARAMETERS
displayMode Requested display mode bitmask. DESCRIPTION
glutInitDisplayMode() allows you to control the mode for subsequent OpenGLUT windows. Allowable displayMode is a combination of: - GLUT_RGB Red, green, blue framebuffer. - GLUT_RGBA Red, green, blue, alpha framebuffer. - GLUT_INDEX Indexed color framebuffer. - GLUT_SINGLE Single-buffered mode. - GLUT_DOUBLE Double-buffered mode. - GLUT_ACCUM Accumulation buffer. - GLUT_ALPHA Alpha channel. - GLUT_DEPTH Depth buffering. - GLUT_STENCIL Stencil buffering. - GLUT_MULTISAMPLE Multisampling mode. (not always available) - GLUT_STEREO Left and right framebuffers. - GLUT_LUMINANCE Greyscale color mode. Additionally, the following experimental features are implemented: - GLUT_OFFSCREEN Offscreen windows are very much like onscreen windows that have been dragged off of the edge of the screen. The biggest issue is that off- screen windows do not support subwindows. Other than that, onscreen windows that are dragged off of the edge may not store graphics that you render (while GLUT_OFFSCREEN windows do), and there is no way to drag an offscreen window onscreen for user interaction. - GLUT_BORDERLESS Borderless windows are very experimental, and their precise behavior is not set in stone. See also glutCreateMenuWindow(). The following are defaults : - GLUT_RGB - GLUT_SINGLE CAVEATS
Some display mode features were introduced by OpenGLUT. Not all features or combinations of features are valid for all platforms. There is no way to change the display mode of an open window. BUGS
GLUT_OFFSCREEN windows do not work with nVidia cards/drivers. (Both Win32 and X11) GLUT_BORDERLESS seems to vary by the window manager on X11, though twm (for example) performs very similarly to WIN32. But KDE's window manager (for example) does not let you send keystrokes to borderless windows without OpenGLUT hacks. SEE ALSO
glutCreateMenuWindow(3) glutInit(3) glutInitWindowSize(3) glutInitWindowPosition(3) glutInitDisplayString(3) glutSwapBuffers(3) Epoch
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