02-11-2019
windows and *nix are two very different OS'ses. *nix has a long history of time sharing of teletypes (70ths) or ascii video terminals (80ths) attached on small or large (super)minicomputers, as well as running on clustered scientific workstations with attached bitmap displays, or even super computers (100% linux). windows on the other hand is a modern multithreaded/SMP desktop or server environment with roots in 80ths personal- and home computing, running single tasking single user OS'ses, like MSDOS, PCDOS or DRDOS.
You can't run a windows .exe on *nix and vice versa. However you can run it on *nix under wine, a windows emulator, or dosemu(box) for msdos .exe. Or running a whole windows system using a virtualization software. Under windows you can run lots of *nix software using cygwin emulator, or running a whole *nix system using a virtualization software.
On windows the command line is a rather exotic optional feature, disregarded by most of its users. On *nix the command line is much more frequently used, so to say not a feature but a mandatory core component. Most of the binaries running at the command line having a teletype interface just like in the 70ths. Some however are written for ansi terminals, having modern looking full featured formatted screens. Hence you'll have to learn using the command line otherwise you wan't use *nix efficiently.
On windows you're running lots of very popular software with a license for $, whereas all (by most people) really needed software is available at *nix for free, open source or fsf free software. Almost all programming languages including modern IDE's and historic or modern text editors are freely available as well as any kind of web or database server, all running faster and more reliable than under windows. Linux or freebsd OS'ses running on cheaper hardware with less memory usage and much faster io.
Last edited by dodona; 02-11-2019 at 09:01 AM..
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LEARN ABOUT CENTOS
glutinitdisplaymode
UNTITLED
LOCAL UNTITLED
NAME
glutInitDisplayMode -- Set the window creation display mode.
LIBRARY
OpenGLUT - window
SYNOPSIS
#include <openglut.h>
void
glutInitDisplayMode(unsigned int displayMode);
PARAMETERS
displayMode Requested display mode bitmask.
DESCRIPTION
glutInitDisplayMode() allows you to control the mode for subsequent OpenGLUT windows.
Allowable displayMode is a combination of:
- GLUT_RGB
Red, green, blue framebuffer.
- GLUT_RGBA
Red, green, blue, alpha framebuffer.
- GLUT_INDEX
Indexed color framebuffer.
- GLUT_SINGLE
Single-buffered mode.
- GLUT_DOUBLE
Double-buffered mode.
- GLUT_ACCUM
Accumulation buffer.
- GLUT_ALPHA
Alpha channel.
- GLUT_DEPTH
Depth buffering.
- GLUT_STENCIL
Stencil buffering.
- GLUT_MULTISAMPLE
Multisampling mode. (not always available)
- GLUT_STEREO
Left and right framebuffers.
- GLUT_LUMINANCE
Greyscale color mode.
Additionally, the following experimental features are implemented:
- GLUT_OFFSCREEN
Offscreen windows are very much like onscreen windows that have been dragged off of the edge of the screen. The biggest issue is that off-
screen windows do not support subwindows. Other than that, onscreen windows that are dragged off of the edge may not store graphics that you
render (while GLUT_OFFSCREEN windows do), and there is no way to drag an offscreen window onscreen for user interaction.
- GLUT_BORDERLESS
Borderless windows are very experimental, and their precise behavior is not set in stone. See also glutCreateMenuWindow().
The following are defaults :
- GLUT_RGB
- GLUT_SINGLE
CAVEATS
Some display mode features were introduced by OpenGLUT.
Not all features or combinations of features are valid for all platforms.
There is no way to change the display mode of an open window.
BUGS
GLUT_OFFSCREEN windows do not work with nVidia cards/drivers. (Both Win32 and X11)
GLUT_BORDERLESS seems to vary by the window manager on X11, though twm (for example) performs very similarly to WIN32. But KDE's window
manager (for example) does not let you send keystrokes to borderless windows without OpenGLUT hacks.
SEE ALSO
glutCreateMenuWindow(3) glutInit(3) glutInitWindowSize(3) glutInitWindowPosition(3) glutInitDisplayString(3) glutSwapBuffers(3)
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