12-07-2018
Update: Was able to get the ICODE tag to work using Font Awesome in the Quick Reply Editor. Also, removed the PHP code tag in the QRE.
TODO: Need to change the "advanced" and "edit post" editors....
6 More Discussions You Might Find Interesting
1. What is on Your Mind?
I was reformatting the "advanced" WYSIWYG editor with bootstrap css and while there made the post icons to be invisible by default; so if you click on the text below the editor:
Post Icons - Click to view the full list of message icons to add to your post:
... (0 Replies)
Discussion started by: Neo
0 Replies
2. What is on Your Mind?
Finally making some progress on getting rid of the 10 year old buttons with modern day fonts and icons thanks to a responsive web design tutorial by Brad Traversy who's video pointed me to Font Awesome.
The buttons and icons were pretty easy to implement but it too me a number of hours... (39 Replies)
Discussion started by: Neo
39 Replies
3. What is on Your Mind?
Hey,
There was a small bug in the Quick Editor function in postbit, but I fixed it (basically a double quote was missing from an element id):
<div id="post_message_$post" class="neo-message-area">$post</div>
Was
<div id="post_message_$post class="neo-message-area">$post</div>
Should... (1 Reply)
Discussion started by: Neo
1 Replies
4. What is on Your Mind?
Just changed the mobile site to use Font Awesome icons.
Here is the new top navbar view (unregistered users)
https://www.unix.com/members/1-albums214-picture903.jpeg (2 Replies)
Discussion started by: Neo
2 Replies
5. What is on Your Mind?
Here is an update on the site renovation:
After a lot of analysis and example programming, including testing out a number of Javascript framework and libraries, in the short term, we are getting the most bang-for-the-buck from these three basic, core tech areas:
Bootstrap (CSS and... (2 Replies)
Discussion started by: Neo
2 Replies
6. What is on Your Mind?
As promised, I have changed the CODE tag icon and the ICODE tag icon in our WYSIWYG editors to use Font Awesome.
CODE Tag = fa-code
ICODE Tag = fa-terminal
https://www.unix.com/members/1-albums215-picture966.png
The reason for this change is to continue our move toward Font Awesome... (4 Replies)
Discussion started by: Neo
4 Replies
LEARN ABOUT CENTOS
font::ttf::grfeat
Font::TTF::GrFeat(3) User Contributed Perl Documentation Font::TTF::GrFeat(3)
NAME
Font::TTF::GrFeat - Graphite Font Features
DESCRIPTION
INSTANCE VARIABLES
version
features
An array of hashes of the following form
feature feature id number
name name index in name table
exclusive
exclusive flag
default the default setting number
settings
hash of setting number against name string index
METHODS
$t->read
Reads the features from the TTF file into memory
$t->out($fh)
Writes the features to a TTF file
$t->print($fh)
Prints a human-readable representation of the table
$t->tag_to_num ($feat_str)
Convert an alphanumeric feature id tag (string) to a number (32-bit). Tags are normally 4 chars. Graphite ignores space padding if it is
present, so we do the same here.
$t->num_to_tag ($feat_num)
Convert a feature id number (32-bit) back to a tag (string). Trailing space or null padding is removed. Feature id numbers that do not
represent alphanumeric tags are returned unchanged.
BUGS
The version 1 Feat table ends with a feature (id 1) named NoName with zero settings but with an offset to the last entry in the setting
array. This last setting has id 0 and an invalid name id. This last feature is changed to have one setting.
AUTHOR
Alan Ward (derived from Jonathan Kew's Feat.pm). See Font::TTF::Font for copyright and licensing.
perl v5.16.3 2012-08-29 Font::TTF::GrFeat(3)