08-12-2018
Brilliant, thank you.
I found an overbalance of the proposals lying in the past, omitting / ignoring recent contributions. Not implying the recent ones are better, but would it be feasible to make distribution of selected threads spread somewhat more evenly?
This User Gave Thanks to RudiC For This Post:
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1. News, Links, Events and Announcements
Note the new feature on UNIX.COM, many thread at the bottom of the page have a new feature:
Similiar Threads
Here is an example on one of Perderabo's posts:
https://www.unix.com/showthread.php?t=16337
Kudos to the vB folks for this built-in feature!!
Neo (0 Replies)
Discussion started by: Neo
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2. What is on Your Mind?
Dear Everyone,
Thank you for all the great comments, feedback and patience during our recent modernization efforts at unix.com.
Now, I need to decide where to go next, as we move into the next phase.
Some of the ideas I have are:
Make the UserCP experience and all those non-public... (6 Replies)
Discussion started by: Neo
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3. What is on Your Mind?
Hello.
I have redesigned our "similar threads" for a more "clean style" in both the desktop view and the mobile view for the forum "show thread".
The new design is a simple straight-forward use of div elements and all the legacy table elements have been removed.
The result is a "clean"... (7 Replies)
Discussion started by: Neo
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4. What is on Your Mind?
FYI,
I have been quietly updating the man page database adding "similar threads" for man pages.
STEP 1: Full Text MySQL DB Search Matches
The first step, after creating the DB columns, was to process each of the nearly 400K man pages and do a full text mysql search, match and score... (10 Replies)
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LEARN ABOUT XFREE86
glevalpoint
GLEVALPOINT(3G) GLEVALPOINT(3G)
NAME
glEvalPoint1, glEvalPoint2 - generate and evaluate a single point in a mesh
C SPECIFICATION
void glEvalPoint1( GLint i )
void glEvalPoint2( GLint i,
GLint j )
PARAMETERS
i Specifies the integer value for grid domain variable i.
j Specifies the integer value for grid domain variable j (glEvalPoint2 only).
DESCRIPTION
glMapGrid and glEvalMesh are used in tandem to efficiently generate and evaluate a series of evenly spaced map domain values. glEvalPoint
can be used to evaluate a single grid point in the same gridspace that is traversed by glEvalMesh. Calling glEvalPoint1 is equivalent to
calling
glEvalCoord1( i./u+u1 );
where
/u=(u2-u1)/n
and n, u1, and u2 are the arguments to the most recent glMapGrid1 command. The one absolute numeric requirement is that if i=n, then the
value computed from i./u+u1 is exactly u2.
In the two-dimensional case, glEvalPoint2, let
/u=(u2-u1)/n
/v=(v2-v1)/m,
where n, u1, u2, m, v1, and v2 are the arguments to the most recent glMapGrid2 command. Then the glEvalPoint2 command is equivalent to
calling
glEvalCoord2( i./u+u1, j./v+v1 );
The only absolute numeric requirements are that if i=n, then the value computed from i./u+u1 is exactly u2, and if j=m, then the value
computed from i./v+v1 is exactly v2.
ASSOCIATED GETS
glGet with argument GL_MAP1_GRID_DOMAIN
glGet with argument GL_MAP2_GRID_DOMAIN
glGet with argument GL_MAP1_GRID_SEGMENTS
glGet with argument GL_MAP2_GRID_SEGMENTS
SEE ALSO
glEvalCoord(3G), glEvalMesh(3G), glMap1(3G), glMap2(3G), glMapGrid(3G)
GLEVALPOINT(3G)