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The Lounge What is on Your Mind? Update to Navbar - Member Info and Avatars Post 303020276 by Neo on Monday 16th of July 2018 05:54:04 AM
Old 07-16-2018
OK. I know why some lines are missing, etc.

For badges and other new features, I am using the Bootstrap CSS file and that file resets certain CSS elements with Reboot, including the <fieldset> elements used here.

Ref: Reboot * Bootstrap

Quote:
Forms
Various form elements have been rebooted for simpler base styles. Here are some of the most notable changes:

<fieldset>s have no borders, padding, or margin so they can be easily used as wrappers for individual inputs or groups of inputs.
<legend>s, like fieldsets, have also been restyled to be displayed as a heading of sorts.
<label>s are set to display: inline-block to allow margin to be applied.
<input>s, <select>s, <textarea>s, and <button>s are mostly addressed by Normalize, but Reboot removes their margin and sets line-height: inherit, too.
<textarea>s are modified to only be resizable vertically as horizontal resizing often “breaks” page layout.
These changes, and more, are demonstrated below.
I think this is OK since we will get rid of tables and change other elements over time to be more responsive.

Update: Confirmed. It is Reboot used by Bootstrap which resets the lines in the forum. I will leave it without all the lines, as it looks better without so many horizontal lines all over the place. There is only a few issues where it should have lines, but I plan to remove that code and replace with div elements so, let it be for now.
 

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fb.modes(8)						     Linux frame buffer utils						       fb.modes(8)

NAME
fb.modes - frame buffer modes file DESCRIPTION
/etc/fb.modes contains an unlimited number of video mode descriptions. The general format of a video mode is: mode geometry <xres> <yres> <vxres> <vyres> <depth> timings <pixclock> <left> <right> <upper> <lower> <hslen> <vslen> options <value> endmode OPTIONS
geometry options: xres visible horizontal resolution (in pixels) yres visible vertical resolution (in pixels) vxres virtual horizontal resolution (in pixels) vyres virtual vertical resolution (in pixels) depth display depth (in bits per pixel) timing options: pixclock length of one pixel (in picoseconds) left left margin (in pixels) right right margin (in pixels) upper upper margin (in pixel lines) lower lower margin (in pixel lines) hslen horizontal sync length (in pixels) vslen vertical sync length (in pixel lines) other options: the first value of this options is the default hsync {low|high} the horizontal sync polarity vsync {low|high} the vertical sync polarity csync {low|high} the composite sync polarity extsync {false|true} enable or disable external resync. If enabled the sync timings are not generated by the frame buffer device and must be pro- vided externally instead. Note that this option may not be supported by every frame buffer device laced {false|true} enable or disable interlace. If enabled the display will be split in two frames, each frame contains only even and odd lines respectively. These two frames will be displayed alternating, this way twice the lines can be displayed and the vertical fre- quency for monitor stays the same, but the visible vertical frequency gets halved double {false|true} enable or disable doublescan. If enabled every line will be displayed twice and this way the horizontal frequency can easily be doubled, so that the same resolution can be displayed on different monitors, even if the horizontal frequency specifica- tion differs. Note that this option may not be supported by every frame buffer device INTERNALS
Generally a frame buffer display is organized as follows: +---+---------------+---+---+ | | ^ | | | | | | 5 | | | | | v | | | +---#################---+---+ | # ^ # | | | # | # | | | # | # | | | 1 # | 2 # 3 | 4 | |<->#<------+------>#<->|<->| | # | # | | | # | 6 # | | | # | # | | | # v # | | +---#################---+---+ | | ^ | | | | | | 7 | | | | | v | | | +---+---------------+---+---+ | | ^ | | | | | | 8 | | | | | v | | | +---+---------------+---+---+ 1 left margin 2 xres 3 right margin 4 horizontal sync len 5 upper margin 6 yres 7 lower margin 8 vertical sync len The area bordered with `#' is the visible display area. Horizontal and vertical frequencies can now easily be calculated, for this the sum of horizontal or vertical values are important htotal = left + xres + right + hslen vtotal = upper + yres + lower + vslen The length of one line can now be calculated with pixclock line = pixclock * htotal and we have the horizontal frequency hfreq = 1E12 / line = 1E12 / (pixclock * htotal) To get the vertical frequency vtotal must eventually adjusted. If the display is laced, vtotal must be halved or if the display is a dou- blescan one, vtotal must be doubled. Now we can calculate the length of one frame if (lace) vtotal /= 2 if (double) vtotal *= 2 frame = vtotal * line and we get also the vertical frequency vfreq = 1E12 / frame = hfreq / vtotal SEE ALSO
fbset(8), fbdev(4) local Aug 1996 fb.modes(8)
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