07-03-2018
8 More Discussions You Might Find Interesting
1. Shell Programming and Scripting
any idea.....
If i want to run the scripts in unix...can it be done ..just by clicking icons on a windows machine ( connectivity exists between the windows & unix machine ) (1 Reply)
Discussion started by: bishweshwar
1 Replies
2. What is on Your Mind?
Do we have a mobile app for unix.com? (1 Reply)
Discussion started by: ahamed101
1 Replies
3. What is on Your Mind?
Hello,
I have noticed some problems with Google complaining our site is not "https://search.google.com/www.usearch-console/mobile-friendly" using only Tapatalk.
So, after a lot of work, I have re-enabled our legacy mobile style and make some improvements and Google has declared us "mobile... (2 Replies)
Discussion started by: Neo
2 Replies
4. What is on Your Mind?
I'm working on updates to the mobile phone view, and it's going to look much better I think. Here are some current prototypes:
Prototype Mobile Home Page:
https://www.unix.com/members/1-albums214-picture690.jpg
Prototype Mobile Search Page:
... (43 Replies)
Discussion started by: Neo
43 Replies
5. What is on Your Mind?
Have completed "Phase I" of our project "Prototyping New Responsive Mobile UNIX.COM", I am now moving to "Phase II" which will be changing many of the menus and buttons to use Javascript and CSS for the mobile site menus.
For example, here is the new "main side menu" for the mobile site (below).... (63 Replies)
Discussion started by: Neo
63 Replies
6. What is on Your Mind?
Just changed the mobile site to use Font Awesome icons.
Here is the new top navbar view (unregistered users)
https://www.unix.com/members/1-albums214-picture903.jpeg (2 Replies)
Discussion started by: Neo
2 Replies
7. What is on Your Mind?
If you have not visited the site on mobile lately, you are missing out on a great looking mobile web site.
If you don't have a mobile, you can always navigate to the sliding member panel and click on "Mobile View"....
It's really looking killer'......
I'm starting to think that soon the... (6 Replies)
Discussion started by: Neo
6 Replies
8. What is on Your Mind?
Well, Google throws the web a curve ball again:
I thought I was going to get a break from coding; but no.....
https://www.unix.com/members/1-albums215-picture1240.png (15 Replies)
Discussion started by: Neo
15 Replies
LEARN ABOUT DEBIAN
darkplaces-server
DARKPLACES(6) Games Manual DARKPLACES(6)
NAME
darkplaces-server - an engine for iD software's Quake and related games
SYNOPSIS
darkplaces-server [ -options ] [ +set cvar value ] [ +console commands ]
DESCRIPTION
DarkPlaces is an engine for Quake and related games, with greatly enhanced effects and lighting and many features for mods. darkplaces-
server is the dedicated-server version of DarkPlaces, with fewer dependencies.
OPTIONS
This program follows the Quake convention, with long options starting with a single dash (`-'). Options include:
-basedir
Specify the location of the game data files.
-game Start the game using the files from a mission pack or a mod.
-hipnotic
Start the game with the Hipnotic mission pack.
-rogue Start the game with the Rogue mission pack.
-nexuiz
Expect the basedir to contain the standalone game Nexuiz, instead of Quake.
Various other mods and standalone games are supported, see /usr/share/doc/darkplaces-server/README.Debian.
AUTHOR
DarkPlaces was based on Quake by id Software, and is maintained by LordHavoc and numerous contributors.
This manual page was written by David Banks <amoebae@gmail.com> and Simon McVittie <smcv@debian.org> for the Debian project, and may be
used by others.
2011-06-06 DARKPLACES(6)