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Top Forums Programming Boehm garbage collector for C Post 303015690 by dodona on Tuesday 10th of April 2018 08:30:16 AM
Old 04-10-2018
Boehm garbage collector for C

is anybody out there experienced with the boehm gc?

this is a very simple function:
Code:
 int fn1(){ 
    int *p = (int *) GC_MALLOC(sizeof(int *));   
    return 0; 
}

after leaving fn1() gc should free p.

***

now another example:
Code:
int* fn2(){  
    int* p= (int *) GC_MALLOC(sizeof(int *));
    return p;
 }

after leaving fn2() gc should not free p.

Code:
int main (...){
     int* n = fn1;
     *n+=2;
     fn3(n);
     ...
}

my question is: does something like that work or is there any gc related function/macro for assigning a pointer to a pointer allocated by gc?
 

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Locale::Script(3perl)					 Perl Programmers Reference Guide				     Locale::Script(3perl)

NAME
Locale::Script - standard codes for script identification SYNOPSIS
use Locale::Script; $script = code2script('phnx'); # 'Phoenician' $code = script2code('Phoenician'); # 'Phnx' $code = script2code('Phoenician', LOCALE_CODE_NUMERIC); # 115 @codes = all_script_codes(); @scripts = all_script_names(); DESCRIPTION
The "Locale::Script" module provides access to standards codes used for identifying scripts, such as those defined in ISO 15924. Most of the routines take an optional additional argument which specifies the code set to use. If not specified, the default ISO 15924 four-letter codes will be used. SUPPORTED CODE SETS
There are several different code sets you can use for identifying scripts. The ones currently supported are: alpha This is a set of four-letter (capitalized) codes from ISO 15924 such as 'Phnx' for Phoenician. This code set is identified with the symbol "LOCALE_SCRIPT_ALPHA". The Zxxx, Zyyy, and Zzzz codes are not used. This is the default code set. numeric This is a set of three-digit numeric codes from ISO 15924 such as 115 for Phoenician. This code set is identified with the symbol "LOCALE_SCRIPT_NUMERIC". ROUTINES
code2script ( CODE [,CODESET] ) script2code ( NAME [,CODESET] ) script_code2code ( CODE ,CODESET ,CODESET2 ) all_script_codes ( [CODESET] ) all_script_names ( [CODESET] ) Locale::Script::rename_script ( CODE ,NEW_NAME [,CODESET] ) Locale::Script::add_script ( CODE ,NAME [,CODESET] ) Locale::Script::delete_script ( CODE [,CODESET] ) Locale::Script::add_script_alias ( NAME ,NEW_NAME ) Locale::Script::delete_script_alias ( NAME ) Locale::Script::rename_script_code ( CODE ,NEW_CODE [,CODESET] ) Locale::Script::add_script_code_alias ( CODE ,NEW_CODE [,CODESET] ) Locale::Script::delete_script_code_alias ( CODE [,CODESET] ) These routines are all documented in the Locale::Codes man page. SEE ALSO
Locale::Codes Locale::Constants http://www.unicode.org/iso15924/ Home page for ISO 15924. AUTHOR
See Locale::Codes for full author history. Currently maintained by Sullivan Beck (sbeck@cpan.org). COPYRIGHT
Copyright (c) 1997-2001 Canon Research Centre Europe (CRE). Copyright (c) 2001-2010 Neil Bowers Copyright (c) 2010-2011 Sullivan Beck This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself. perl v5.14.2 2011-09-26 Locale::Script(3perl)
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