Sponsored Content
Full Discussion: Multiple If conditions
Top Forums UNIX for Beginners Questions & Answers Multiple If conditions Post 303014354 by balajesuri on Friday 9th of March 2018 11:32:04 PM
Old 03-10-2018
You can create a virtual stack in your mind and then read through the code. Everytime there's an if, you make a push; and everytime there's a fi, you make a pop from that virtual stack. At the end of this exercise, you would've attained your goal :-P
 

10 More Discussions You Might Find Interesting

1. Shell Programming and Scripting

multiple conditions in if statements

Hi all, I'm confused about the proper syntax for multi-conditional if then statements. I'm trying to set limitations on info input on the command line.. i.e. if ] ;then $x=$vr1 else print "You have entered an invalid option." Can someone please clue me in on what is wrong with my syntax;... (3 Replies)
Discussion started by: tim mauger
3 Replies

2. UNIX for Dummies Questions & Answers

multiple conditions in if/then

Hello, I am having trouble with the syntax with a conditional statement in a BASH script involving multiple conditions. Any suggestions would be greatly appreciated! if ; then array=("${array}" "$dnNum" ) fi i receive this error: ./testscript: ' (4 Replies)
Discussion started by: grandtheftander
4 Replies

3. Shell Programming and Scripting

multiple if conditions

Guys, Im trying to have a script that evaluates multiple conditions : test.sh: if then echo "host $1" else if then echo "host $1" else echo $1 not valid exit 1 fi when I do ./test.sh brazil1 I get: (4 Replies)
Discussion started by: bashshadow1979
4 Replies

4. Shell Programming and Scripting

Help regarding multiple conditions

Hi All, I am new to shell scripting. Can any one say what is wrong in this if statement, that uses multiple conditions if then *************** else if ( -z $pcs && "$night_time_calc" > "$night_time" ) then ******************************** ... (4 Replies)
Discussion started by: ssenthilkumar
4 Replies

5. Shell Programming and Scripting

specifying multiple conditions in AWK

how can i specify more than 1 consition in the following AWK statament?? i.e. if $2 is ABCD and $3 is MNOP and $4 is KLPM similarly for OR #!/bin/ksh awk -F '' ' $2 == "ABCD" { print $2, $3;}' file.xml (2 Replies)
Discussion started by: skyineyes
2 Replies

6. Shell Programming and Scripting

multiple conditions in 'if clause'

Hi, When i use the below code snippet in my shell script OFC_10.sh: if then echo "Success" exit 2 elif then echo "Failure" exit 6 I get the error message: ./OFC_10.sh: line 41: ' ./OFC_10.sh: line 45: ' Line 41 is the line where If loop starts and line 45 is... (2 Replies)
Discussion started by: shrutihardas
2 Replies

7. UNIX for Dummies Questions & Answers

Nested if with multiple conditions

Deal Experts I am working on a script to find a date which is 7 days older and follwoing is my approach #!/bin/sh Yr=`date +"%Y"` Mn=`date +"%m"` Md=28 Da=`date +"%d"` echo $Yr echo $Mn echo $Da var1=$Yr$Mn$Da echo "before" $var1 if expr $Da > 7 then Da=`expr $Da - 7`... (3 Replies)
Discussion started by: sweetnsourabh
3 Replies

8. UNIX for Dummies Questions & Answers

If + multiple conditions

Hello Unix-Forums! It has been a long time since my last post, but finally I've got a new question: I know in case you can use multiple patterns by case $var in a|b|c|ab) and so on. But how would I place an OR between if ] then ... if ] then ... I want to execute the "..." if... (3 Replies)
Discussion started by: intelinside
3 Replies

9. Shell Programming and Scripting

Multiple conditions in IF

Fellas, Am new to unix os/ and here the situation , I am trying to write multiple condition statement inside if but it throws me a error here is my piece of code , if ] && ] && ] then commands fi error : line 15 : ` can someone please advise me how to fix it Please use... (7 Replies)
Discussion started by: xeccc5z
7 Replies

10. UNIX for Beginners Questions & Answers

Logic for multiple if conditions.

Hi Gurus, Is there a way we can set a logic for this problem ? The input file looks like below; 1 15 17 2 8 12 3 18 24 4 21 23 5 2 4 6 11 25 So, I would like to print for any row of the input file where the range of value between $2 to $3 lies within the min and max values of Min=10... (2 Replies)
Discussion started by: Indra2011
2 Replies
SoGLMultiTextureMatrixElement(3)				       Coin					  SoGLMultiTextureMatrixElement(3)

NAME
SoGLMultiTextureMatrixElement - The SoGLMultiTextureMatrixElement class is used to update the OpenGL texture matrix. Since (for some weird reason) most OpenGL implementations have a very small texture matrix stack, and since the matrix stack also is broken on many OpenGL implementations, the texture matrix is always loaded into OpenGL. We do not push() and pop() matrices. SYNOPSIS
#include <Inventor/elements/SoGLMultiTextureMatrixElement.h> Inherits SoMultiTextureMatrixElement. Public Member Functions virtual void init (SoState *state) virtual void push (SoState *state) virtual void pop (SoState *state, const SoElement *prevTopElement) virtual void multElt (const int unit, const SbMatrix &matrix) virtual void setElt (const int unit, const SbMatrix &matrix) Static Public Member Functions static SoType getClassTypeId (void) static int getClassStackIndex (void) static void * createInstance (void) static void initClass (void) Protected Member Functions virtual ~SoGLMultiTextureMatrixElement () Detailed Description The SoGLMultiTextureMatrixElement class is used to update the OpenGL texture matrix. Since (for some weird reason) most OpenGL implementations have a very small texture matrix stack, and since the matrix stack also is broken on many OpenGL implementations, the texture matrix is always loaded into OpenGL. We do not push() and pop() matrices. Constructor &; Destructor Documentation SoGLMultiTextureMatrixElement::~SoGLMultiTextureMatrixElement (void) [protected], [virtual] The destructor. Member Function Documentation SoType SoGLMultiTextureMatrixElement::getClassTypeId (void) [static] This static method returns the class type. Reimplemented from SoMultiTextureMatrixElement. int SoGLMultiTextureMatrixElement::getClassStackIndex (void) [static] This static method returns the state stack index for the class. Reimplemented from SoMultiTextureMatrixElement. void * SoGLMultiTextureMatrixElement::createInstance (void) [static] This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Reimplemented from SoMultiTextureMatrixElement. void SoGLMultiTextureMatrixElement::initClass (void) [static] Initialize relevant common data for all instances, like the type system. Reimplemented from SoMultiTextureMatrixElement. void SoGLMultiTextureMatrixElement::init (SoState *state) [virtual] This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects. Reimplemented from SoMultiTextureMatrixElement. void SoGLMultiTextureMatrixElement::push (SoState *state) [virtual] This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth. Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack(). Reimplemented from SoMultiTextureMatrixElement. void SoGLMultiTextureMatrixElement::pop (SoState *state, const SoElement *prevTopElement) [virtual] This method is callled when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement. Override this method if you need to copy some state information from the previous top of stack. Reimplemented from SoElement. void SoGLMultiTextureMatrixElement::multElt (const intunit, const SbMatrix &matrix) [virtual] virtual method which is called from mult(). Multiplies matrix into element matrix. Reimplemented from SoMultiTextureMatrixElement. void SoGLMultiTextureMatrixElement::setElt (const intunit, const SbMatrix &matrix) [virtual] virtual method which is called from set(). Sets matrix intp element matrix. Reimplemented from SoMultiTextureMatrixElement. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoGLMultiTextureMatrixElement(3)
All times are GMT -4. The time now is 02:28 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy