03-01-2018
Hi,
Around 2004-2005 there was a version for RedHat and Suse, but doubt if there would be anyone out there running it now - from memory it was Version 3.
So you may find it out there - but you'll have to hunt around for it.
Regards
Gull04
This User Gave Thanks to gull04 For This Post:
5 More Discussions You Might Find Interesting
1. Linux
i m doing project on LAN TELEPHONY in Red Hat linux
i have files as datbase to store the user name and passeord an all other information. Now i have thin client at my college. so to access /dev/dsp for audio is not possible on server.
So i have written code which run on /base since it has... (0 Replies)
Discussion started by: niravuchat
0 Replies
2. Solaris
1) I want a free emulation software for Sun Solaris.
2) I have three servers for different billing systems and i want that when i(or other clients) logon to one server the color of the screen should be permanently same and when on second system it should be permanently second color. Even if i... (2 Replies)
Discussion started by: blackeyed
2 Replies
3. Solaris
Hi All,
I going to install Sun Ray 3 and X4170 with sol 10 and VDI 3.2. I don't know how to do it because I don't have any idea on VDI and Sun Ray 3.
Can all the guru here provide some info or theory on the whole idea for this kind of installation and maybe some steps.
I now have 2 servers... (1 Reply)
Discussion started by: mailbox80
1 Replies
4. UNIX Desktop Questions & Answers
hi
I'm looking for a slim and quite comfortable window manager for a unix/linux thin client? (5 Replies)
Discussion started by: ccc
5 Replies
5. Linux
I have old pc with 1gb ram
and i wont to convert him to thin clint to connect rdp windos
With software i need to install on my computer?
I am new in linux..
Sent from my SM-J5108 using Tapatalk (10 Replies)
Discussion started by: popcoern
10 Replies
HUNTD(6) BSD Games Manual HUNTD(6)
NAME
huntd -- hunt daemon, back-end for hunt game
SYNOPSIS
huntd [-s] [-p port]
DESCRIPTION
huntd controls the multi-player hunt(6) game. When it starts up, it tries to notify all members of the hunt-players mailing list (see
sendmail(8)) by faking a talk(1) request from user ``Hunt Game''.
The -s option is for running huntd forever (server mode). This is similar to running it under the control of inetd(8) (see below), but it
consumes a process table entry when no one is playing.
The -p option changes the UDP port number used to rendezvous with the player process and thus allows for private games of hunt. This option
turns off the notification of players on the hunt-players mailing list.
INETD
To run huntd from inetd(8), you'll need to put the hunt service in /etc/services:
hunt 26740/udp # multi-player/multi-host mazewars
and add the following line to /etc/inetd.conf:
hunt dgram udp wait nobody /usr/games/huntd huntd
Do not use any of the command line options; if you want inetd(8) to start up huntd on a private port, change the port listed for hunt in
/etc/services.
NETWORK RENDEZVOUS
When hunt(6) starts up, it broadcasts on the local area net (using the broadcast address for each interface) to find a hunt game in progress.
If a huntd hears the request, it sends back the port number for the hunt process to connect to. Otherwise, the hunt process starts up a
huntd on the local machine and tries to rendezvous with it.
SEE ALSO
talk(1), hunt(6), sendmail(8)
AUTHORS
Conrad Huang, Ken Arnold, and Greg Couch;
University of California, San Francisco, Computer Graphics Lab
April 4, 2001