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Top Forums Programming -Warray-bounds option to GCC compiler Post 303013090 by bakunin on Wednesday 14th of February 2018 05:46:52 PM
Old 02-14-2018
Quote:
Originally Posted by milhan
What exactly is the -Warray-bounds option to the GCC compiler supposed to warn about?
I am not sure about how basic you need an explanation because the man page is pretty self-explanatory. So just give me some feedback if this doesn't make you get it:

Consider a "normal" variable first: a variable is of a certain data type and hence represents a certain amount of (allocated) memory somewhere in RAM. I.e. when you write a declaration like:

Code:
int myvar

then the compiler sets aside a certain amount of bytes (depends on how "int" is defined, but nowadays usually 4 bytes ^= 32 bits) and you can address this 4-byte space by using the name "myvar".

Now arrays: arrays are basically lists of elements where each element is a variable like above. If you i.e. create an array of 7 elements of the type int the compiler will set aside the same 4 bytes as above - not once but seven times. These seven 4-byte-spaces will be placed one after the other. If you now adress the third element with some operation the compiler "knows" that the elements are 4-byte-blocks and therefore will translate that to byte 9-12 following the base address.

So far so good, but what would happen if you would request the eighth element, hmm? If the compiler doesn't "remember" that your element only has seven elements it would eventually give you the content of byte 29-32 - which holds some other data! What would happen if you'd requested the -2nd element? You might get data which aren't even part of the program (but maybe some OS data!).

These method of accessing array elements which don't even exist have been used historically to get access to memory parts the program would normally not have access to. Modern OSes have all sorts of security measures to make this impossible, but you can still accidentally access (and hence modify) your own program in memory for some probably unwanted effects.

To avoid this there is bounds checking: basically it is the complier making sure whatever array elements you access are being defined before.

I hope this helps.

bakunin
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__BUILTIN_OBJECT_SIZE(3)				   BSD Library Functions Manual 				  __BUILTIN_OBJECT_SIZE(3)

NAME
__builtin_object_size -- return the size of the given object SYNOPSIS
size_t __builtin_object_size(void *ptr, int type); DESCRIPTION
The __builtin_object_size() function is a gcc(1) built-in function that returns the size of the ptr object if known at compile time and the object does not have any side effects. RETURN VALUES
If the size of the object is not known or it has side effects the __builtin_object_size() function returns: (size_t)-1 for type 0 and 1. (size_t)0 for type 2 and 3. If the size of the object is known, then the __builtin_object_size() function returns the maximum size of all the objects that the compiler knows that they can be pointed to by ptr when type & 2 == 0, and the minimum size when type & 2 != 0. SEE ALSO
gcc(1), __builtin_return_address(3), attribute(3), ssp(3) HISTORY
The __builtin_object_size() appeared in GCC 4.1. CAVEATS
This is a non-standard, compiler-specific extension. BSD
December 19, 2010 BSD
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