11-09-2017
You are making it complicated. And I do not think you fully understand it. Neither do I.
Go to oracle. Call your sales rep if nothing else. Get help. Period. Anything else will cost you a bundle of money later on if you make a mistake. I'm not kidding. A neighboring (near New Mexico) utility did not get licensing straight because they "knew" how it should be. They needed to upgrade and had to get oracle's help. That's when things got financially ugly for them. Audited. The bottom line of the final bill would have set up all of the people whose usernames are red on this forum with magnificent retirement package. I think they compromised, I do not know for sure.
How else do you think Larry Ellison was able to buy his very own island?
Do not assume how you want to count usage, or what you think is logical.
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LEARN ABOUT DEBIAN
rafkill
RAFKILL(6) Games Manual RAFKILL(6)
NAME
Rafkill - a vertical shoot'em-up
SYNOPSIS
rafkill [ -l ] [ -w ] [ -g<speed> ] [ -h ]
DESCRIPTION
Rafkill is a clone of Raptor: Call of the Shadows, a classic shoot'em-up game.
You have a bird's eye view of the playing field, which is an alien world, and your job is to destroy the enemies that are flying towards
you shooting bullets. The score lets you buy life, shield, better weapons or even new spaceships.
Killing enemies gives you money, or score. If you kill a group of enemies, you might get a handy coin which gives you more score. There are
other powerups, so look for them too.
The score lets you buy more weapons and hull parts. There are 5 weapon groups and a few weapons in each group, but you can only have one
weapon per group except for the accessory weapons in which you can have up to 3 weapons. Once you buy 3, you cannot buy any more. There are
3 hulls, which have each higher life and shield than the previous one and gives you access to a new set of weapons. Buying a new hull does
not throw away your weapons, but it does throw away your accessory weapons.
OPTIONS
-l run the game without displaying the background
-w run the game in windowed mode instead of full screen
-g<speed>
run the game at a different speed (default is 40)
-h, -help, --help
display help message and exit
KEYS
Left, Right, Up, Down
move the ship across the screen
Space or Enter
fire the main weapon
Alt switch between alternate weapons
Esc return to the game menu
AUTHOR
Rafkill was written by Jon Rafkind <workmin@ccs.neu.edu>.
This manual page was written by Sam Hocevar <sam@zoy.org>, for the Debian GNU/Linux system (but may be used by others).
24 April 2003 RAFKILL(6)