11-03-2017
Prototyping New Responsive Mobile for UNIX.COM - Phase II
Have completed "Phase I" of our project "
Prototyping New Responsive Mobile UNIX.COM", I am now moving to "Phase II" which will be changing many of the menus and buttons to use Javascript and CSS for the mobile site menus.
For example, here is the new "main side menu" for the mobile site (below). I will create similar menus on a per page basis to eliminate the needs for the "ugly buttons" the mobile site currently has.
8 More Discussions You Might Find Interesting
1. What is on Your Mind?
Do we have a mobile app for unix.com? (1 Reply)
Discussion started by: ahamed101
1 Replies
2. Shell Programming and Scripting
Is it possible to add Pager Notification to mailx command??
Or by any other mean.
just want to specify that by Pager i mean a message to the mobile number.
Suppose i have following condition
If ];then
send a message to 9999999999
else
no message to be sent
fi
Is it possible?
I... (5 Replies)
Discussion started by: Sharma331
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3. What is on Your Mind?
Hello,
I have noticed some problems with Google complaining our site is not "https://search.google.com/www.usearch-console/mobile-friendly" using only Tapatalk.
So, after a lot of work, I have re-enabled our legacy mobile style and make some improvements and Google has declared us "mobile... (2 Replies)
Discussion started by: Neo
2 Replies
4. What is on Your Mind?
I'm working on updates to the mobile phone view, and it's going to look much better I think. Here are some current prototypes:
Prototype Mobile Home Page:
https://www.unix.com/members/1-albums214-picture690.jpg
Prototype Mobile Search Page:
... (43 Replies)
Discussion started by: Neo
43 Replies
5. What is on Your Mind?
From Prototyping New Responsive Mobile for UNIX.COM - Phase II, we move to Phase III.
Basically, the core prototype for every day browsing the forums, replying, posting and editing on mobile is nearly finished with the exception of a few formatting issues with regard to rare system messages or... (4 Replies)
Discussion started by: Neo
4 Replies
6. What is on Your Mind?
Having given up for the time being with a very difficult game engine project to virtualizing cyberspace, am working on the forums again.
Just updated a few icons on the mobile site. Explanations in the picture captions:
https://www.unix.com/members/1-albums214-picture855.jpeg
... (1 Reply)
Discussion started by: Neo
1 Replies
7. What is on Your Mind?
If you have not visited the site on mobile lately, you are missing out on a great looking mobile web site.
If you don't have a mobile, you can always navigate to the sliding member panel and click on "Mobile View"....
It's really looking killer'......
I'm starting to think that soon the... (6 Replies)
Discussion started by: Neo
6 Replies
8. What is on Your Mind?
Just created (actually, only modified... it was created by ShoutOut) a new responsive 404 "not found" page with the help of ShoutOut free templates.
https://www.unix.com/status/404.html
Same for 401 and 403 errors.
Picture sans animation:
... (2 Replies)
Discussion started by: Neo
2 Replies
LEARN ABOUT SUSE
glutmenustatusfunc
glutMenuStatusFunc(3GLUT) GLUT glutMenuStatusFunc(3GLUT)
NAME
glutMenuStatusFunc - sets the global menu status callback.
SYNTAX
void glutMenuStatusFunc(void (*func)(int status, int x, int y));
void glutMenuStateFunc(void (*func)(int status));
ARGUMENTS
func The new menu status (or state) callback function.
DESCRIPTION
glutMenuStatusFunc sets the global menu status callback so a GLUT program can determine when a menu is in use or not. When a menu status
callback is registered, it will be called with the value GLUT_MENU_IN_USE for its value parameter when pop-up menus are in use by the user;
and the callback will be called with the value GLUT_MENU_NOT_IN_USE for its status parameter when pop-up menus are no longer in use. The x
and y parameters indicate the location in window coordinates of the button press that caused the menu to go into use, or the location where
the menu was released (may be outside the window). The func parameter names the callback function. Other callbacks continue to operate
(except mouse motion callbacks) when pop-up menus are in use so the menu status callback allows a program to suspend animation or other
tasks when menus are in use. The cascading and unmapping of sub-menus from an initial pop-up menu does not generate menu status callbacks.
There is a single menu status callback for GLUT.
When the menu status callback is called, the current menu will be set to the initial pop-up menu in both the GLUT_MENU_IN_USE and
GLUT_MENU_NOT_IN_USE cases. The current window will be set to the window from which the initial menu was popped up from, also in both
cases.
Passing NULL to glutMenuStatusFunc disables the generation of the menu status callback.
glutMenuStateFunc is a deprecated version of the glutMenuStatusFunc routine. The only difference is glutMenuStateFunc callback prototype
does not deliver the two additional x and y coordinates.
SEE ALSO
glutCreateMenu, glutCreateWindow
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
GLUT
3.7 glutMenuStatusFunc(3GLUT)