08-26-2017
9 More Discussions You Might Find Interesting
1. Filesystems, Disks and Memory
I have been using the hostdump.sh backup script for over a year now and have recently run into a problem. I'm now getting the following error at the end of my jobs;
/bin/mt -f: error fsf'ing tape.
This script uses the native 'ufsdump'. So, I try to go back and read the last dump on the tape... (11 Replies)
Discussion started by: Solaris
11 Replies
2. UNIX for Dummies Questions & Answers
When using hostdump.sh to backup a system I can do it fine. But how can I restore what I backuped up?
:)
Thx in advance (2 Replies)
Discussion started by: merlin
2 Replies
3. UNIX for Dummies Questions & Answers
Hello everyone my ? is about backups. I'am running SCO OS 505 and currently backing up the hole HD. Well the back up is taking too long and this is becoming a problem for the users since we are a 24-7 bussines, I whant stop backing up every thing on the HD. What are the most important files and... (1 Reply)
Discussion started by: kikkin
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4. UNIX Desktop Questions & Answers
I've been handed the task of backing up some of our system files on a Solaris box. No probs. Zipped the logs that needed backing up but my superiors do not want it on tape, they want it spanned on CD's. The CD-Writer is available on a MS box. FTP'd the zipped logs across too the MS Machine but now... (1 Reply)
Discussion started by: mccrack_2003
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5. UNIX for Dummies Questions & Answers
Hi,
I knw its a silly question, but am a newbie to 'vi' editor. I'm forced to use this, hence kindly help me with this question.
How can i paste a chunk 'copied from' a different editor(gedit) in 'vi editor'?
As i see, p & P options does work only within 'vi'. (10 Replies)
Discussion started by: harishmitty
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6. Shell Programming and Scripting
Hi All,
I am running a script , working very fine on cmd prompt. The problem is that when I open do crontab -e even after setting editor to vi by
set EDITOR=vi it does not open a vi editor , rather it do as below.....
/////////////////////////////////////////////////////
$ set... (6 Replies)
Discussion started by: aarora_98
6 Replies
7. Solaris
Epic Editor was not able to obtain a license for your use. Feature Epic Editor :License server is down (1 Reply)
Discussion started by: durgaprasadr13
1 Replies
8. Shell Programming and Scripting
Hello all,
I'm using nas4free as a SAN and am having troubles getting a backup of it's data to work properly. I've posted in the nas4free forums, but haven't received much help.
Here is the code I'm using:
#!/bin/sh
{... (1 Reply)
Discussion started by: dpatino
1 Replies
9. UNIX for Advanced & Expert Users
Hi Experts,
Need your support
Redhat 6.5
I want to create a user with all(read, write, execute) privileges except that user should not be able to create any new user from his login
to perform any task. (10 Replies)
Discussion started by: as7951
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LEARN ABOUT DEBIAN
locale::script
Locale::Script(3perl) Perl Programmers Reference Guide Locale::Script(3perl)
NAME
Locale::Script - standard codes for script identification
SYNOPSIS
use Locale::Script;
$script = code2script('phnx'); # 'Phoenician'
$code = script2code('Phoenician'); # 'Phnx'
$code = script2code('Phoenician',
LOCALE_CODE_NUMERIC); # 115
@codes = all_script_codes();
@scripts = all_script_names();
DESCRIPTION
The "Locale::Script" module provides access to standards codes used for identifying scripts, such as those defined in ISO 15924.
Most of the routines take an optional additional argument which specifies the code set to use. If not specified, the default ISO 15924
four-letter codes will be used.
SUPPORTED CODE SETS
There are several different code sets you can use for identifying scripts. The ones currently supported are:
alpha
This is a set of four-letter (capitalized) codes from ISO 15924 such as 'Phnx' for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_ALPHA".
The Zxxx, Zyyy, and Zzzz codes are not used.
This is the default code set.
numeric
This is a set of three-digit numeric codes from ISO 15924 such as 115 for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_NUMERIC".
ROUTINES
code2script ( CODE [,CODESET] )
script2code ( NAME [,CODESET] )
script_code2code ( CODE ,CODESET ,CODESET2 )
all_script_codes ( [CODESET] )
all_script_names ( [CODESET] )
Locale::Script::rename_script ( CODE ,NEW_NAME [,CODESET] )
Locale::Script::add_script ( CODE ,NAME [,CODESET] )
Locale::Script::delete_script ( CODE [,CODESET] )
Locale::Script::add_script_alias ( NAME ,NEW_NAME )
Locale::Script::delete_script_alias ( NAME )
Locale::Script::rename_script_code ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::add_script_code_alias ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::delete_script_code_alias ( CODE [,CODESET] )
These routines are all documented in the Locale::Codes man page.
SEE ALSO
Locale::Codes
Locale::Constants
http://www.unicode.org/iso15924/
Home page for ISO 15924.
AUTHOR
See Locale::Codes for full author history.
Currently maintained by Sullivan Beck (sbeck@cpan.org).
COPYRIGHT
Copyright (c) 1997-2001 Canon Research Centre Europe (CRE).
Copyright (c) 2001-2010 Neil Bowers
Copyright (c) 2010-2011 Sullivan Beck
This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
perl v5.14.2 2011-09-26 Locale::Script(3perl)