07-24-2017
Integer size with different compile
Hi All,
I am having two executable one is a 32 bit compiled version and other is 64 bit compiled version. I was in assumption the size of integer for 32 bit will be 2 ^32 and size of 64 bit compiled version will be 2 ^ 64. But in my case both are showing 2 ^32 I mean I am not able to go over size of 2 ^32. Any clarification will be helpful
Thanks
Arun
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LEARN ABOUT SUSE
draw_compiled_sprite
draw_compiled_sprite(3alleg4) Allegro manual draw_compiled_sprite(3alleg4)
NAME
draw_compiled_sprite - Draws a compiled sprite. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void draw_compiled_sprite(BITMAP *bmp, const COMPILED_SPRITE *sprite, int x, int y);
DESCRIPTION
Draws a compiled sprite onto a bitmap at the specified position. The sprite must have been compiled for the correct type of bitmap (linear
or planar). This function does not support clipping.
Hint: if not being able to clip compiled sprites is a problem, a neat trick is to set up a work surface (memory bitmap, mode-X virtual
screen, or whatever) a bit bigger than you really need, and use the middle of it as your screen. That way you can draw slightly off the
edge without any trouble...
SEE ALSO
get_compiled_sprite(3alleg4), draw_sprite(3alleg4), draw_rle_sprite(3alleg4), bitmap_mask_color(3alleg4)
Allegro version 4.4.2 draw_compiled_sprite(3alleg4)