I just P2V an old machine running Redhat 5.5 on a physical server. After P2V was completed, when boot up it got an error. Please refer to the attachment for the error. Please assist. Thanks.
Hi,
I'm not sure if this is the right forum to post.
I had following setup before installing SUSE Linux:
Windows 98 installed on Primary partition
Windows XP installed on Extended Partition
When I installed SUSE, it shared space from primary partition and shrunk the size of Windows... (4 Replies)
I had installed solaris 10 on 440 on disk 0. I had done ufsrestore on disk1 from tape and then rebooted
Rebooting with command: boot disk1
Boot device: /pci@1f,700000/scsi@2/disk@1,0 File and args:
SunOS Release 5.10 Version Generic_118833-24 64-bit
Copyright 1983-2006 Sun Microsystems,... (3 Replies)
Hi friends I am newbiee to MACOS ,the thing is that i installed MAC OS X86 10.5.6 into my VAIO-VGN-CR343N series without any problem and after rebooting I was unable to boot into macos and tried options like -v -f but no progress..can somebody help me (1 Reply)
I have a problem with one of my Sun 280R servers.
I'm unable to boot it. I've managed to get to the {ok} prompt from the RSC card.
Please see output below
ok show-devs
/virtual-memory
/memory
/aliases
/options
/openprom
/chosen
/packages
/openprom/client-services... (2 Replies)
Hello,
I have a test PC running Fedora 10. Friday evening it was working fine, I have some perl scripts which are scheduled to run every morning.
But when I started work this morning, I found I cannot ping the machine. When I switched on the monitor, I saw the GRUB promt :(. I am not sure... (10 Replies)
This is what is displayed on the screen as the system tries to boot and then hangs:
0>Test CPU(s)....Done
0>Interrupt Crosscall....|
SC Alert: DHCP negotiation failed, perhaps misconfigured or no DHCP server avail
able
Done
0>Init Memory....|
SC Alert: Host System has Reset
'Done
0>PLL... (2 Replies)
hi guys,
I was using kernel-3.1.2-1 in fedora 16. then updated to kernel-3.1.4-1. after reboot now grub shows command prompt instead of boot menu. i tried to load manually with:
set root=(hd0,msdos3)
linux /vmlinuz-3.1.4-1.fc16.x86_64
initrd /initramfs-3.1.4-1.fc16.x86_64.imgbut in the middle... (0 Replies)
Update:
The / file system (/dev/rdsk/c1t0d0s0) is being checked
fsck unable to stat
WARNING - unable to repair the / filesystem. Run fsck manually (fsck -F ufs /dev/rdsk/c1t0d0s0).
Root password for system maintenance (control-d to bypass):
I am unable to hit control-d to by pass.
I... (50 Replies)
Hi;
I had Windows Server 2003 and performed a fresh Ubuntu Server 15 installation.
After installation, Ubuntu server not booting
I guess there is boot problem conflicting with my old Windows Server.
This is my pastebin:
http://paste.ubuntu.com/13851828/
Any help to start my new... (1 Reply)
Discussion started by: gc_sw
1 Replies
LEARN ABOUT DEBIAN
glframebufferrenderbuffer
GLFRAMEBUFFERRENDERB(3G) [FIXME: manual] GLFRAMEBUFFERRENDERB(3G)NAME
glFramebufferRenderbuffer - attach a renderbuffer as a logical buffer to the currently bound framebuffer object
C SPECIFICATION
GLsync glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
PARAMETERS
target
Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is
equivalent to GL_DRAW_FRAMEBUFFER.
attachment
Specifies the attachment point of the framebuffer.
renderbuffertarget
Specifies the renderbuffer target and must be GL_RENDERBUFFER.
renderbuffer
Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
DESCRIPTION
glFramebufferRenderbuffer attaches a renderbuffer as one of the logical buffers of the currently bound framebuffer object. renderbuffer is
the name of the renderbuffer object to attach and must be either zero, or the name of an existing renderbuffer object of type
renderbuffertarget. If renderbuffer is not zero and if glFramebufferRenderbuffer is successful, then the renderbuffer name renderbuffer
will be used as the logical buffer identified by attachment of the framebuffer currently bound to target.
The value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for the specified attachment point is set to GL_RENDERBUFFER and the value of
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME is set to renderbuffer. All other state values of the attachment point specified by attachment are
set to their default values. No change is made to the state of the renderbuuffer object and any previous attachment to the attachment
logical buffer of the framebuffer target is broken.
Calling glFramebufferRenderbuffer with the renderbuffer name zero will detach the image, if any, identified by attachment, in the
framebuffer currently bound to target. All state values of the attachment point specified by attachment in the object bound to target are
set to their default values.
Setting attachment to the value GL_DEPTH_STENCIL_ATTACHMENT is a special case causing both the depth and stencil attachments of the
framebuffer object to be set to renderbuffer, which should have the base internal format GL_DEPTH_STENCIL.
ERRORS
GL_INVALID_ENUM is generated if target is not one of the accepted tokens.
GL_INVALID_ENUM is generated if renderbuffertarget is not GL_RENDERBUFFER.
GL_INVALID_OPERATION is generated if zero is bound to target.
SEE ALSO
glGenFramebuffers(), glBindFramebuffer(), glGenRenderbuffers(), glFramebufferTexture(), glFramebufferTexture1D(), glFramebufferTexture2D(),
glFramebufferTexture3D()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
[FIXME: source] 05/30/2012 GLFRAMEBUFFERRENDERB(3G)