07-07-2017
Collaborator and Cyberspace Pilot Richard Zuech just published his second video tutorial on our cyberspace / cybersecurity visualization app in development, user testing and just plain having fun doing this project! In this video tutorial and blog post Rich introduces and explains a number of our concepts related to our virtualized cyberspace construct.
Blog Post:
Hunting Anomalous Bots and An Introduction to Cyber-Objects – LIVE from Cyberspace !
ENJOY!
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WrapperScript.ksh
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4. What is on Your Mind?
Hi.
I've been very busy this month working on resurrecting my old projects related to "cyberspace situational awareness" (CSA) which began last month by surveying the downstream literature that referenced my papers in this area using Google Scholar and also ResearchGate and posting updates on my... (5 Replies)
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6. What is on Your Mind?
Richard Zuech annotates his first experience flying in virtualized cyberspace hunting the bad guys!
... and he finds some!
Application for Virtualizing CyberSpace like Outer Space for Cyberspace Situational Awareness (0 Replies)
Discussion started by: Neo
0 Replies
7. What is on Your Mind?
What do you think?
Read this: Virtualized Cyberspace, Cyberspace Consciousness and Simulation Theory
and comment below....
Are we in a computer simulation? Yes or No?
Thanks! (0 Replies)
Discussion started by: Neo
0 Replies
8. What is on Your Mind?
Our team just published this technical report on ResearchGate:
Virtualized Cyberspace - Visualizing Patterns & Anomalies for Cognitive Cyber Situational Awareness
ABSTRACT
ACKNOWLEDGMENTS
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License This... (0 Replies)
Discussion started by: Neo
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LEARN ABOUT DEBIAN
sdl::tutorial
pods::SDL::Tutorial(3pm) User Contributed Perl Documentation pods::SDL::Tutorial(3pm)
NAME
SDL::Tutorial - introduction to Perl SDL
CATEGORY
Tutorials
SYNOPSIS
# to read this tutorial
$ perldoc SDL::Tutorial
# to run this tutorial
$ perl -MSDL::Tutorial -e 1
SDL Manual
"SDL::Tutorial" are incomplete and old. A new book has been started to provide a complete tutorial for SDL. See <http://bit.ly/hvxc9V>.
SDL BASICS
SDL, the Simple DirectMedia Layer, is a cross-platform multimedia library. These are the Perl 5 bindings. You can find out more about SDL
at <http://www.libsdl.org/>. You can find out more about SDL perl at <http://sdl.perl.org>.
Creating an SDL application with Perl is easy. You have to know a few basics, though. Here's how to get up and running as quickly as
possible.
Surfaces
All graphics in SDL live on a surface. You'll need at least one. That's what SDLx::App provides.
Of course, before you can get a surface, you need to initialize your video mode. SDL gives you several options, including whether to run
in a window or take over the full screen, the size of the window, the bit depth of your colors, and whether to use hardware acceleration.
For now, we'll build something really simple.
Initialization
SDLx::App makes it easy to initialize video and create a surface. Here's how to ask for a windowed surface with 640x480x16 resolution:
use SDLx::App;
my $app = SDLx::App->new(
width => 640,
height => 480,
depth => 16,
);
You can get more creative, especially if you use the "title" and "icon" attributes in a windowed application. Here's how to set the window
title of the application to "My SDL Program":
use SDLx::App;
my $app = SDLx::App->new(
height => 640,
width => 480,
depth => 16,
title => 'My SDL Program',
);
Setting an icon is a little more involved -- you have to load an image onto a surface. That's a bit more complicated, but see the "name"
parameter to "SDL::Surface-"new()> if you want to skip ahead.
Working With The App
Since $app from the code above is just an SDL surface with some extra sugar, it behaves much like SDL::Surface. In particular, the all-
important "blit" and "update" methods work. You'll need to create SDL::Rect objects representing sources of graphics to draw onto the
$app's surface, "blit" them there, then "update" the $app.
Note: "blitting" is copying a chunk of memory from one place to another.
That, however, is another tutorial.
SEE ALSO
SDL::Tutorial::Animation
basic rectangle drawing and animation
SDL::Tutorial::LunarLander
basic image loading and animation
AUTHORS
chromatic, <chromatic@wgz.org>.
Written for and maintained by the Perl SDL project, <http://sdl.perl.org/>. See "AUTHORS" in SDL for details.
COPYRIGHT
Copyright (c) 2003 - 2004, chromatic. 2009 - 2010, kthakore. All rights reserved. This module is distributed under the same terms as Perl
itself, in the hope that it is useful but certainly under no guarantee.
perl v5.14.2 2012-05-28 pods::SDL::Tutorial(3pm)