Thanks!
Your code opens the file sequentially, but the output shows three values in a row, which seems to me the three files are opened simultaneously:
1) Is this right? I was thinking pthreads too, but not sure pthreads is the correct way.
2) I assumed this display part is piped in the client side. Can this part be embedded to the echoClient program, i.e. integrated this part into the echoClient program?
Hello,
I actually try to make client-server program.
I'm using SCO OpenServer Release 5.0.0 and when I try to compile my code (by TELNET) I've got this error :
I'm just using this simple code :
and I get the same error if I use :
If someone can help me,
Thanks (2 Replies)
Hi ,
I'm facing the following problem in socket programming.
My structure is
struct {
int i;
char *str;
}samp;
I'm creating the pointer to this structure and assigning the value to the structure members and send via the socket to the another process.
The receiver process when... (7 Replies)
Hello Everyone
Iam working on tcp/ip programming.with some time interval server has to send data.client has to close the connection and to open the connection between the time interval.this is the scenario
when iam closing the connection in client side the connection terminates.how to... (1 Reply)
Hi,
I wanted to write a socket program in C, where I always want my socket connected to the server. i.e i shouldn't get disconnected once i get the response back from the server. I want to work in the connected mode, instead of disconnect and connect.
Can somebody please kindly provide me a... (3 Replies)
Hello experts,
four machines need to communicate with each other. How can I start the socket programming. Can you please explain me more elaborated way.
Thank you for your time and effort in advance (4 Replies)
hi guys i got this code trying to make connection between the server and multi clients but when i do ./server i got message server waiting then when i run ./client it says client 1 nosuch file i dont know whats that should i use any argument plz help how to compile and run and whats the expected... (1 Reply)
in socket programming how can i : Create for example 3 blank files, namely: server, client, network
•Server: act as servers/provider, will receive all requests from different client
•Client: requesters
•Network: middle-layer of communication between server & client
any tips or... (6 Replies)
i'm doing a simple program in socket programming on c i have server that can handle 2clients in a single machine i'm running ubuntu linux so i got it work but the probelm when clients send a message the server will echo it but i cant distinguish which client send the message client 1 or client... (7 Replies)
HI
Can anyone provide me with codes for file transfer server to client or vice versa?
Also please explain how to compile those programs in ubuntu terminal as i am totally new to socket programming.
Thanks (1 Reply)
Discussion started by: mayhemtrigger
1 Replies
LEARN ABOUT DEBIAN
shevek_server_connection
shevek::server< client, serverdata >::connection(3) Library Functions Manual shevek::server< client, serverdata >::connection(3)NAME
shevek::server< client, serverdata >::connection -
Base of the client class which is implemented by the calling program.
SYNOPSIS
#include <server.hh>
Inherits shevek::refbase.
Public Member Functions
void continue_reading ()
This is called after in->unread (), to resume accepting data from this connection.
~connection ()
Destructor.
Public Attributes
Glib::RefPtr< shevek::fd > in
The input socket. The client can stop reading from this connection by calling in->unread ().
Glib::RefPtr< shevek::fd > out
The output socket. This is used to send data to the connection.
Protected Member Functions
connection ()
The client class can construct this object with its create function.
Glib::RefPtr< server< client,
serverdata > > get_server ()"
Access to the server object which hosts this client.
void disconnect ()
This can be called by the client object to close this connection.
Friends
class server< client, serverdata >
Detailed Description
template<typename client, typename serverdata>struct shevek::server< client, serverdata >::connection
Base of the client class which is implemented by the calling program.
A client object is created for every connection which is accepted. This class handles server administration and provides access to members
from the client class.
Author
Generated automatically by Doxygen for libshevek from the source code.
libshevek Fri May 11 2012 shevek::server< client, serverdata >::connection(3)