I am pretty new at running nmap ,and i have some doubt about some o/ps the nmap shows
I tried to scan my own system for UDP open ports
I see that if i use one UDP port say 13
It shows that its in open state , etc
But if i scan for the whole UDP ports in the nmap-services . I gives te... (2 Replies)
Hi,
Whenever I tried to run nmap on my linux (red hat 6.2) boxes i got these outputs:
4444/tcp filtered krb524
6666/tcp filtered irc-serv
6699/tcp filtered napster
8888/tcp filtered sun-answerbook
Can anybody please... (10 Replies)
Hi everyone!
I've temporarily come out of hibernation (and will be gone for about two weeks after this post too) to ask for input on a small PHP script I have just completed.
The script aims to be a remote front-end for Nmap - now for the safety of this post, I ask that any replies refrain from... (6 Replies)
I'm trying to compile nmap 4.11 on an aix 5.2 machine and get the following error when attempting the 'make' command;
make
"Makefile", line 1: make: 1254-055 Dependency line needs colon or double colon operator.
"Makefile", line 14: make: 1254-055 Dependency line needs colon or double colon... (2 Replies)
I want to print between the range two patterns if a particular pattern is present in between the two patterns. I am new to Unix. Any help would be greatly appreciated.
e.g.
Pattern1
Bombay
Calcutta
Delhi
Pattern2
Pattern1
Patna
Madras
Gwalior
Delhi
Pattern2
Pattern1... (2 Replies)
I 'm getting following error when i run nmap for an ip .. what could be the reason for it ?
#nmap 10.22.67.18
Starting Nmap 4.68 ( Nmap - Free Security Scanner For Network Exploration & Security Audits. ) at 2009-07-06 19:07 UTC
Warning: Unable to open interface e1000g3301000 -- skipping it.... (2 Replies)
Hello guys, i'm having a problem with nmap, what i'd like to do is a scan to find around 100 or so IP address that are up, and that correspond to sites.
The command i need should basically find sites through ip address randomly generated, let's say i generate 2000 ip, i'd like to know how many of... (0 Replies)
I'm seeing a persistent address showing up on my firewall router logs. The address is 10.98.115.9:67, and is broadcasting to 255.255.255.255. I know that this would typically signal a BOOTP service, such as a bootp server announcing itself on the network. But I can't isolate which machine it... (3 Replies)
Scripting language : Bash Shell Script
I have to create function in which read IP addresses one by one from one file (ip.txt) and scan these IP using nmap. (4 Replies)
Discussion started by: sk151993
4 Replies
LEARN ABOUT DEBIAN
glattachshader
GLATTACHSHADER(3G) [FIXME: manual] GLATTACHSHADER(3G)NAME
glAttachShader - Attaches a shader object to a program object
C SPECIFICATION
void glAttachShader(GLuint program, GLuint shader);
PARAMETERS
program
Specifies the program object to which a shader object will be attached.
shader
Specifies the shader object that is to be attached.
DESCRIPTION
In order to create a complete shader program, there must be a way to specify the list of things that will be linked together. Program
objects provide this mechanism. Shaders that are to be linked together in a program object must first be attached to that program object.
glAttachShader attaches the shader object specified by shader to the program object specified by program. This indicates that shader will
be included in link operations that will be performed on program.
All operations that can be performed on a shader object are valid whether or not the shader object is attached to a program object. It is
permissible to attach a shader object to a program object before source code has been loaded into the shader object or before the shader
object has been compiled. It is permissible to attach multiple shader objects of the same type because each may contain a portion of the
complete shader. It is also permissible to attach a shader object to more than one program object. If a shader object is deleted while it
is attached to a program object, it will be flagged for deletion, and deletion will not occur until glDetachShader() is called to detach it
from all program objects to which it is attached.
ERRORS
GL_INVALID_VALUE is generated if either program or shader is not a value generated by OpenGL.
GL_INVALID_OPERATION is generated if program is not a program object.
GL_INVALID_OPERATION is generated if shader is not a shader object.
GL_INVALID_OPERATION is generated if shader is already attached to program.
ASSOCIATED GETS
glGetAttachedShaders() with the handle of a valid program object
glGetShaderInfoLog()
glGetShaderSource()
glIsProgram()
glIsShader()
SEE ALSO
glCompileShader(), glCreateShader(), glDeleteShader(), glDetachShader(), glLinkProgram(), glShaderSource()
COPYRIGHT
Copyright (C) 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open
Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
[FIXME: source] 05/30/2012 GLATTACHSHADER(3G)