02-24-2017
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10 More Discussions You Might Find Interesting
1. Solaris
Hello everyone.
I beg your guys pardon please.
I try to ls -al in many path/directories. So, I put the code in text file which look like below;
ls -al /
ls -al /etc
ls -al /etc/default
...
however, when I paste it to Solaris over SecureCRT, it seems the code was escaped from "-" to... (0 Replies)
Discussion started by: Smith
0 Replies
2. Shell Programming and Scripting
Hey, I'm running the following script:
#!/bin/bash
kjv=kjv.txt
trim(){
local trim_string
local _TRIM=$1
trim_string=${_TRIM##*}
_TRIM=${_TRIM#"trim_string"}
echo $_TRIM
}
#trim() {
# echo $( _trim "$@" )
#}
printf "How many chapters? "
read response (10 Replies)
Discussion started by: pkohn11
10 Replies
3. UNIX for Advanced & Expert Users
I want to customize the "change password" through unix shell. when a user's password is expired and he/she logs into shell next time he/she will be asked to change his/her password. At this time when the user provides new password instead of unix doing the "password change" action I want to call my... (4 Replies)
Discussion started by: sharmanikhilesh
4 Replies
4. Shell Programming and Scripting
I'm trying to execute something like this:
exec perl -i -pe 's/\015/\012/g' '${file}'
in my expect script and I get:
error "invalid command name \"perl\".
however, if I run
perl -i -pe 's/\015/\012/g' "/Users/Shared/menu-items.txt"
directly in my terminal, it runs fine. I'm an... (4 Replies)
Discussion started by: dpouliot
4 Replies
5. Shell Programming and Scripting
Hi
I'm trying to run a script " abc.sh" which triggers "use.sh" .
abc.sh is nothing but a "expect" script which provides username and password automatically to the use.sh script.
Please find below the scripts:
#abc.sh
#!/usr/bin/expect -f
exec /root/use.sh
expect "*name*"
send... (1 Reply)
Discussion started by: baddykam
1 Replies
6. Shell Programming and Scripting
I have a bunch of random character lines like ABCEDFG. I want to find all lines with "A" and then change any "E" to "X" in the same line. ALL lines with "A" will have an "X" somewhere in it. I have tried sed awk and vi editor. I get close, not quite there. I know someone has already solved this... (10 Replies)
Discussion started by: nightwatchrenba
10 Replies
7. AIX
Friends,
Need someone's help in helping me with the below requirement for a script:
> For a list of servers(over 100+), I need to login into each of them(cannot configure password-less ssh) & grab few configuration details <
I know, this is possible through expect programming in a simple... (2 Replies)
Discussion started by: thisissouvik
2 Replies
8. Shell Programming and Scripting
Friends,
Need someone's help in helping me with the below requirement for a script:
> For a list of servers(over 100+), I need to login into each of them(cannot configure password-less ssh) & grab few configuration details <
I know, this is possible through expect programming in a simple... (14 Replies)
Discussion started by: thisissouvik
14 Replies
9. Shell Programming and Scripting
Hi All,
i am trying to ssh to a remote machine and execute certain command to remote machine through script.
i am able to ssh but after its getting hung at the promt and after pressing ctrl +d i am gettin the out put as
expect: spawn id exp5 not open
while executing
"expect "$" {... (3 Replies)
Discussion started by: Siddharth shivh
3 Replies
10. Shell Programming and Scripting
Hello.
System : opensuse leap 42.3
I have a bash script that build a text file.
I would like the last command doing :
print_cmd -o page-left=43 -o page-right=22 -o page-top=28 -o page-bottom=43 -o font=LatinModernMono12:regular:9 some_file.txt
where :
print_cmd ::= some printing... (1 Reply)
Discussion started by: jcdole
1 Replies
LEARN ABOUT OSX
glfrustum
GLFRUSTUM(3G) GLFRUSTUM(3G)
NAME
glFrustum - multiply the current matrix by a perspective matrix
C SPECIFICATION
void glFrustum( GLdouble left,
GLdouble right,
GLdouble bottom,
GLdouble top,
GLdouble zNear,
GLdouble zFar )
PARAMETERS
left, right Specify the coordinates for the left and right vertical clipping planes.
bottom, top Specify the coordinates for the bottom and top horizontal clipping planes.
zNear, zFar Specify the distances to the near and far depth clipping planes. Both distances must be positive.
DESCRIPTION
glFrustum describes a perspective matrix that produces a perspective projection. The current matrix (see glMatrixMode) is multiplied by
this matrix and the result replaces the current matrix, as if glMultMatrix were called with the following matrix as its argument:
2 zNear
------------ 0 A 0
right - left
2 zNear
0 ------------ B 0
top - bottom
0 0 C D
0 0 -1 0
A = (right + left) / (right - left)
B = (top + bottom) / (top - bottom)
C = - (zFar + zNear) / (zFar - zNear)
D = - (2 zFar zNear) / (zFar - zNear)
Typically, the matrix mode is GL_PROJECTION, and (left, bottom, -zNear) and (right, top, -zNear) specify the points on the near clipping
plane that are mapped to the lower left and upper right corners of the window, assuming that the eye is located at (0, 0, 0). -zFar speci-
fies the location of the far clipping plane. Both zNear and zFar must be positive.
Use glPushMatrix and glPopMatrix to save and restore the current matrix stack.
NOTES
Depth buffer precision is affected by the values specified for zNear and zFar. The greater the ratio of zFar to zNear is, the less effec-
tive the depth buffer will be at distinguishing between surfaces that are near each other. If
r = zFar / zNear
roughly log2(r) bits of depth buffer precision are lost. Because r approaches infinity as zNear approaches 0, zNear must never be set to
0.
ERRORS
GL_INVALID_VALUE is generated if zNear or zFar is not positive, or if left = right, or bottom = top.
GL_INVALID_OPERATION is generated if glFrustum is executed between the execution of glBegin and the corresponding execution of glEnd.
ASSOCIATED GETS
glGet with argument GL_MATRIX_MODE
glGet with argument GL_MODELVIEW_MATRIX
glGet with argument GL_PROJECTION_MATRIX
glGet with argument GL_TEXTURE_MATRIX
glGet with argument GL_COLOR_MATRIX
SEE ALSO
glOrtho, glMatrixMode, glMultMatrix, glPushMatrix, glViewport
GLFRUSTUM(3G)