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Special Forums UNIX and Linux Applications Having too many connections could affect performance ? Post 302991504 by bakunin on Sunday 12th of February 2017 03:42:32 AM
Old 02-12-2017
Quote:
Originally Posted by alexcol
So Could you tell me if below theories could affect Performance ?
  1. I run netstat command and displays more than 102 connections some of them established state, some of them time wait, etc. So the question is having many connections could affect the performance of the application?
    If I killed and restart connections would be a good idea to improve performance?
  2. Having one or more Filesystem backups could affect Performance too ?
Many network connections might affect performance, but right now it isn't even established if you have "many" of them. Connections in the stated of "TIME_WAITING" will not contribute to the load at all and your suggested solution of killing and restarting connections would definitely not help at all.

Running filesystem backups could very well degrade performance but if that is the case or not we can't say.

Quote:
Originally Posted by alexcol
T
which administrative commands can i use besides top for finding the stumbling blocks you mention and taking account the OS is obsolete ?
You might want to read this little introduction to performance tuning i wrote. Most of the tools mentioned there should work for you and most of the concepts explained there should apply to your server.

I hope this helps.

bakunin
 

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QNetworkOperation(3qt)													    QNetworkOperation(3qt)

NAME
QNetworkOperation - Common operations for network protocols SYNOPSIS
#include <qnetworkprotocol.h> Inherits QObject. Public Members QNetworkOperation ( QNetworkProtocol::Operation operation, const QString & arg0, const QString & arg1, const QString & arg2 ) QNetworkOperation ( QNetworkProtocol::Operation operation, const QByteArray & arg0, const QByteArray & arg1, const QByteArray & arg2 ) ~QNetworkOperation () void setState ( QNetworkProtocol::State state ) void setProtocolDetail ( const QString & detail ) void setErrorCode ( int ec ) void setArg ( int num, const QString & arg ) void setRawArg ( int num, const QByteArray & arg ) QNetworkProtocol::Operation operation () const QNetworkProtocol::State state () const QString arg ( int num ) const QByteArray rawArg ( int num ) const QString protocolDetail () const int errorCode () const void free () DESCRIPTION
The QNetworkOperation class provides common operations for network protocols. An object is created to describe the operation and the current state for each operation that a network protocol should process. For a detailed description of the Qt Network Architecture and how to implement and use network protocols in Qt, see the Qt Network Documentation. See also QNetworkProtocol and Input/Output and Networking. MEMBER FUNCTION DOCUMENTATION
QNetworkOperation::QNetworkOperation ( QNetworkProtocol::Operation operation, const QString & arg0, const QString & arg1, const QString & arg2 ) Constructs a network operation object. operation is the type of the operation, and arg0, arg1 and arg2 are the first three arguments of the operation. The state is initialized to QNetworkProtocol::StWaiting. See also QNetworkProtocol::Operation and QNetworkProtocol::State. QNetworkOperation::QNetworkOperation ( QNetworkProtocol::Operation operation, const QByteArray & arg0, const QByteArray & arg1, const QByteArray & arg2 ) Constructs a network operation object. operation is the type of the operation, and arg0, arg1 and arg2 are the first three raw data arguments of the operation. The state is initialized to QNetworkProtocol::StWaiting. See also QNetworkProtocol::Operation and QNetworkProtocol::State. QNetworkOperation::~QNetworkOperation () Destructor. QString QNetworkOperation::arg ( int num ) const Returns the operation's num-th argument. If this argument was not already set, an empty string is returned. Example: network/networkprotocol/nntp.cpp. int QNetworkOperation::errorCode () const Returns the error code for the last error that occurred. void QNetworkOperation::free () Sets this object to delete itself when it hasn't been used for one second. Because QNetworkOperation pointers are passed around a lot the QNetworkProtocol generally does not have enough knowledge to delete these at the correct time. If a QNetworkProtocol doesn't need an operation any more it will call this function instead. Note: you should never need to call the method yourself. QNetworkProtocol::Operation QNetworkOperation::operation () const Returns the type of the operation. QString QNetworkOperation::protocolDetail () const Returns a detailed error message for the last error. This must have been set using setProtocolDetail(). QByteArray QNetworkOperation::rawArg ( int num ) const Returns the operation's num-th raw data argument. If this argument was not already set, an empty bytearray is returned. void QNetworkOperation::setArg ( int num, const QString & arg ) Sets the network operation's num-th argument to arg. void QNetworkOperation::setErrorCode ( int ec ) Sets the error code to ec. If the operation failed, the protocol should set an error code to describe the error in more detail. If possible, one of the error codes defined in QNetworkProtocol should be used. See also setProtocolDetail() and QNetworkProtocol::Error. void QNetworkOperation::setProtocolDetail ( const QString & detail ) If the operation failed, the error message can be specified as detail. void QNetworkOperation::setRawArg ( int num, const QByteArray & arg ) Sets the network operation's num-th raw data argument to arg. void QNetworkOperation::setState ( QNetworkProtocol::State state ) Sets the state of the operation object. This should be done by the network protocol during processing; at the end it should be set to QNetworkProtocol::StDone or QNetworkProtocol::StFailed, depending on success or failure. See also QNetworkProtocol::State. QNetworkProtocol::State QNetworkOperation::state () const Returns the state of the operation. You can determine whether an operation is still waiting to be processed, is being processed, has been processed successfully, or failed. SEE ALSO
http://doc.trolltech.com/qnetworkoperation.html http://www.trolltech.com/faq/tech.html COPYRIGHT
Copyright 1992-2001 Trolltech AS, http://www.trolltech.com. See the license file included in the distribution for a complete license statement. AUTHOR
Generated automatically from the source code. BUGS
If you find a bug in Qt, please report it as described in http://doc.trolltech.com/bughowto.html. Good bug reports help us to help you. Thank you. The definitive Qt documentation is provided in HTML format; it is located at $QTDIR/doc/html and can be read using Qt Assistant or with a web browser. This man page is provided as a convenience for those users who prefer man pages, although this format is not officially supported by Trolltech. If you find errors in this manual page, please report them to qt-bugs@trolltech.com. Please include the name of the manual page (qnetworkoperation.3qt) and the Qt version (3.1.1). Trolltech AS 9 December 2002 QNetworkOperation(3qt)
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