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Top Forums Shell Programming and Scripting To extract certain columnns with header Post 302989423 by RudiC on Thursday 12th of January 2017 09:07:34 AM
Old 01-12-2017
I'd propose you try your luck and post back where you're stuck.
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Tumiki Fighters(6)														Tumiki Fighters(6)

NAME
tumiki-fighters - sticky 2D shooter DESCRIPTION
OPTIONS
These options are available: -brightness n Set the brightness of the screen.(n = 0 - 100, default = 100) -res x y Set the screen resolution to (x, y). -nosound Stop the sound. -window Launch the game in a window. -fullscreen Launch the game in fullscreen. -reverse Reverse the shot key and the slow key. USAGE
How to play: Movement Arrow / Num / [WASD] / Joystick Shot [Z][L-Ctrl][.] / Trigger 1, 4, 5, 8 Slow/Pull in [X][L-Alt][L-Shift][/] / Trigger 2, 3, 6, 7 Pause [P] At the title screen, push a shot key to start the game. Control your ship and destroy enemies. You can catch the enemy's broken piece. Pieces are stuck to your ship and counterattack to ene- mies. You can earn the bonus score by keeping many pieces stuck. Stuck pieces are destroyed when they touch a enemy's bullet. While holding a slow key, the ship becomes slow and the ship direction is fixed. Stuck pieces are pulled in and you can prevent a crash of them, but the bonus score reduces to one fifth. Enemy's pieces are not stuck while holding this key. If you stick many pieces, enemies become more offensive and tend to fire more bullets. The ship is destroyed when it is hit by a bullet. The body of the enemy has no collision damage. The ship extends at 200,000 and every 500,000 points. SEE ALSO
You can find more about the game on its homepage: http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html AUTHOR
This game has been written by Kenta Cho <cs8k-cyu@asahi-net.or.jp> Tumiki Fighters(6)
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