Sponsored Content
Operating Systems Linux Problem with playback of recorded videos Post 302988459 by jim mcnamara on Monday 26th of December 2016 06:00:07 PM
Old 12-26-2016
I do not know for sure. My first guess is hardware <-> driver issues

Code:
Graphics: Card: Intel 4th Generation Core Processor Family Integrated Graphics Controller

This graphics hardware is very far toward the low cost end of the spectrum, typically the stuff I've seen has been created on a better hardware foundation. Frequently with Linux, if the hardware is new or for low end systems, the driver tends to be buggy.

See here about intel graphics on linux mint - read the first response:
https://forums.linuxmint.com/viewtopic.php?t=225336
 

3 More Discussions You Might Find Interesting

1. Programming

Video Playback

Hi, I'm trying to make a video playback engine, i'm new to unix and i'm not really sure what i should do. I might have to create my own engine that will play back mpg's swf's, avi's, ect... whatever I need to play back. I'm not sure where i need to go with this. I've never programmed video with... (1 Reply)
Discussion started by: liQuidGas
1 Replies

2. Cybersecurity

Events done on the serial console does not get recorded via the auditd

the events done on the serial console does not get logged. I am using BSM audit. I have enabled all audit flags. Is there anything that im missing? Please help!! (2 Replies)
Discussion started by: chinchao
2 Replies

3. Windows & DOS: Issues & Discussions

Play STRG - E-Viewer Recorded Stream file

I have got a .strg file, which I cannot open. I tried NMS Player from Novus, but It can't handle STRG files. How can I play these recordings? (1 Reply)
Discussion started by: kovacsdev
1 Replies
read_sound_input(3alleg4)					  Allegro manual					 read_sound_input(3alleg4)

NAME
read_sound_input - Retrieves the last recorded audio buffer. Allegro game programming library. SYNOPSIS
#include <allegro.h> int read_sound_input(void *buffer); DESCRIPTION
Retrieves the most recently recorded audio buffer into the specified location. The buffer size can be obtained by checking the return value from start_sound_input(). You must be sure to call this function at regular intervals during the recording (typically around 100 times a second), or some data will be lost. If you are unable to do this often enough from the mainline code, use the digi_recorder() callback to store the waveform into a larger buffer of your own. Note: many cards produce a click or popping sound when switching between record and playback modes, so it is often a good idea to discard the first buffer after you start a recording. The waveform is always stored in unsigned format, with stereo data consisting of alternate left/right samples. RETURN VALUE
The function will return non-zero if a buffer has been copied or zero if no new data is yet available (you were too fast checking the input). SEE ALSO
start_sound_input(3alleg4) Allegro version 4.4.2 read_sound_input(3alleg4)
All times are GMT -4. The time now is 10:28 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy