The data set I have is an ASCII file containing a header over 4 lines and the actual data comprised of dezimal numbers in a 1000x1000 grid (1000 lines and 1000 columns).
Since I want to plot the data in GMT I need to convert it into the following format:
[x coordinate] [y coordinate] [value]
This means every single value will be in a single line preceeded by its coordinates. For simplicity lets say the upper left corner has coordinats 0,0 and the grid spacing is 500 in both directions.
I tried the following using "awk"
Since I'm posting my problem here it is obvious the the code above is not working. Can anybody tell why it is not working or a better solution?
Hi All,
Iam trying to set the value to the array... Still its not happening
Following is the code:
#!/usr/bin/ksh
filenames="x";
filenames="y";
echo $filenames;
echo $filenames;
O/P:
x
x
Iam expecting (2 Replies)
Input file
2 1159,310,
4 142,199,218,91,
3 91,273,349,
Desired output result
2 1469
4 650
3 713
I have long list of input file as shown above.
It has a "," delimited to separate between each record in column 2.... (1 Reply)
Hello Everyone,
I have a input file looks like
-0.005-0.004-0.003-0.002-0.00100.0010.0020.0030.0040.005My desired output should look like
-0.005
-0.004
-0.003
-0.002
-0.001
0
0.001
0.002
0.003
0.004
0.005I had some success in getting the desired output. But i face a problem when i... (15 Replies)
Hi All,
We are trying to replace a 3rdparty where we don't know how they handled the reader part here. The query below is getting 197 * 2038017 row in the table.
In the below code we are trying to run the query and execute in the DB part and fetch and read the record. That is where it is... (1 Reply)
Discussion started by: arunkumar_mca
1 Replies
LEARN ABOUT XFREE86
glmapgrid1d
GLMAPGRID(3G)GLMAPGRID(3G)NAME
glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f - define a one- or two-dimensional mesh
C SPECIFICATION
void glMapGrid1d( GLint un,
GLdouble u1,
GLdouble u2 )
void glMapGrid1f( GLint un,
GLfloat u1,
GLfloat u2 )
void glMapGrid2d( GLint un,
GLdouble u1,
GLdouble u2,
GLint vn,
GLdouble v1,
GLdouble v2 )
void glMapGrid2f( GLint un,
GLfloat u1,
GLfloat u2,
GLint vn,
GLfloat v1,
GLfloat v2 )
PARAMETERS
un Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.
u1, u2
Specify the mappings for integer grid domain values i=0 and i=un.
vn Specifies the number of partitions in the grid range interval [v1, v2]
(glMapGrid2 only).
v1, v2
Specify the mappings for integer grid domain values j=0 and j=vn
(glMapGrid2 only).
DESCRIPTION
glMapGrid and glEvalMesh are used together to efficiently generate and evaluate a series of evenly-spaced map domain values. glEvalMesh
steps through the integer domain of a one- or two-dimensional grid, whose range is the domain of the evaluation maps specified by glMap1
and glMap2.
glMapGrid1 and glMapGrid2 specify the linear grid mappings between the i (or i and j) integer grid coordinates, to the u (or u and v)
floating-point evaluation map coordinates. See glMap1 and glMap2 for details of how u and v coordinates are evaluated.
glMapGrid1 specifies a single linear mapping such that integer grid coordinate 0 maps exactly to u1, and integer grid coordinate un maps
exactly to u2. All other integer grid coordinates i are mapped so that
u=i(u2-u1)/un+u1
glMapGrid2 specifies two such linear mappings. One maps integer grid coordinate i=0 exactly to u1, and integer grid coordinate i=un
exactly to u2. The other maps integer grid coordinate j=0 exactly to v1, and integer grid coordinate j=vn exactly to v2. Other integer
grid coordinates i and j are mapped such that
u=i(u2-u1)/un+u1
v=j(v2-v1)/vn+v1
The mappings specified by glMapGrid are used identically by glEvalMesh and glEvalPoint.
ERRORS
GL_INVALID_VALUE is generated if either un or vn is not positive.
GL_INVALID_OPERATION is generated if glMapGrid is executed between the execution of glBegin and the corresponding execution of glEnd.
ASSOCIATED GETS
glGet with argument GL_MAP1_GRID_DOMAIN
glGet with argument GL_MAP2_GRID_DOMAIN
glGet with argument GL_MAP1_GRID_SEGMENTS
glGet with argument GL_MAP2_GRID_SEGMENTS
SEE ALSO glEvalCoord(3G), glEvalMesh(3G), glEvalPoint(3G), glMap1(3G), glMap2(3G)GLMAPGRID(3G)